Age | Commit message (Expand) | Author |
2021-07-22 | shader: Remove old shader management | ReinUsesLisp |
2020-12-30 | video_core: Rewrite the texture cache | ReinUsesLisp |
2020-12-07 | video_core: Make use of ordered container contains() where applicable | Lioncash |
2020-12-05 | video_core: Resolve more variable shadowing scenarios pt.3 | Lioncash |
2020-05-09 | shader_ir: Separate float-point comparisons in ordered and unordered | ReinUsesLisp |
2020-05-02 | Merge pull request #3693 from ReinUsesLisp/clean-samplers | bunnei |
2020-04-26 | shader/memory_util: Deduplicate code | ReinUsesLisp |
2020-04-23 | shader_ir: Turn classes into data structures | ReinUsesLisp |
2020-03-09 | video_core: Rename "const buffer locker" to "registry" | ReinUsesLisp |
2020-03-09 | gl_shader_cache: Rework shader cache and remove post-specializations | ReinUsesLisp |
2020-01-25 | Shader_IR: Address feedback. | Fernando Sahmkow |
2020-01-24 | Shader_IR: Corrections, styling and extras. | Fernando Sahmkow |
2020-01-24 | Shader_IR: deduce size of indexed samplers | Fernando Sahmkow |
2020-01-24 | Shader_IR: Address Feedback | Fernando Sahmkow |
2020-01-24 | Shader_IR: Address Feedback | Fernando Sahmkow |
2020-01-24 | GPU: Implement guest driver profile and deduce texture handler sizes. | Fernando Sahmkow |
2019-11-08 | video_core: Silence implicit conversion warnings | ReinUsesLisp |
2019-10-26 | Shader_IR: Address Feedback. | Fernando Sahmkow |
2019-10-25 | gl_shader_decompiler: Move entries to a separate function | ReinUsesLisp |
2019-10-25 | Shader_IR: Implement Fast BRX and allow multi-branches in the CFG. | Fernando Sahmkow |
2019-10-25 | Shader_Cache: setup connection of ConstBufferLocker | Fernando Sahmkow |
2019-10-04 | Shader_ir: Address feedback | Fernando Sahmkow |
2019-10-04 | Shader_Ir: Refactor Decompilation process and allow multiple decompilation mo... | Fernando Sahmkow |
2019-10-04 | gl_shader_decompiler: Implement AST decompiling | Fernando Sahmkow |
2019-10-04 | shader_ir: Declare Manager and pass it to appropiate programs. | Fernando Sahmkow |
2019-08-21 | shader_ir: Implement VOTE | ReinUsesLisp |
2019-07-18 | video_core/shader/decode: Prevent sign-conversion warnings | Lioncash |
2019-07-16 | shader_ir: std::move Node instance where applicable | Lioncash |
2019-07-09 | shader_ir: Add comments on missing instruction. | Fernando Sahmkow |
2019-07-09 | shader_ir: limit explorastion to best known program size. | Fernando Sahmkow |
2019-07-09 | shader_ir: Correct parsing of scheduling instructions and correct sizing | Fernando Sahmkow |
2019-07-09 | shader_ir: Correct max sizing | Fernando Sahmkow |
2019-07-09 | shader_ir: Remove unnecessary constructors and use optional for ScanFlow result | Fernando Sahmkow |
2019-07-09 | shader_ir: Corrections, documenting and asserting control_flow | Fernando Sahmkow |
2019-07-09 | shader_ir: Unify blocks in decompiled shaders. | Fernando Sahmkow |
2019-07-09 | shader_ir: Decompile Flow Stack | Fernando Sahmkow |
2019-07-09 | shader_ir: propagate shader size to the IR | Fernando Sahmkow |
2019-07-09 | shader_ir: Remove the old scanner. | Fernando Sahmkow |
2019-07-09 | shader_ir: Implement a new shader scanner | Fernando Sahmkow |
2019-06-20 | shader: Decode SUST and implement backing image functionality | ReinUsesLisp |
2019-06-05 | shader: Use shared_ptr to store nodes and move initialization to file | ReinUsesLisp |
2019-04-18 | video_core: Silent -Wswitch warnings | ReinUsesLisp |
2019-02-26 | shader/decode: Split memory and texture instructions decoding | ReinUsesLisp |
2019-02-03 | shader_ir: Rename BasicBlock to NodeBlock | ReinUsesLisp |
2019-02-03 | shader_ir: Pass decoded nodes as a whole instead of per basic blocks | ReinUsesLisp |
2019-01-28 | shader/decode: Avoid a pessimizing std::move within DecodeRange() | Lioncash |
2019-01-15 | shader_ir: Pass to decoder functions basic block's code | ReinUsesLisp |
2019-01-15 | shader_decode: Implement VMAD and VSETP | ReinUsesLisp |
2019-01-15 | video_core: Address feedback | ReinUsesLisp |
2019-01-15 | shader_ir: Fixup file inclusions and clang-format | ReinUsesLisp |