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path: root/src/video_core/shader/decode.cpp
AgeCommit message (Expand)Author
2021-07-22shader: Remove old shader managementReinUsesLisp
2020-12-30video_core: Rewrite the texture cacheReinUsesLisp
2020-12-07video_core: Make use of ordered container contains() where applicableLioncash
2020-12-05video_core: Resolve more variable shadowing scenarios pt.3Lioncash
2020-05-09shader_ir: Separate float-point comparisons in ordered and unorderedReinUsesLisp
2020-05-02Merge pull request #3693 from ReinUsesLisp/clean-samplersbunnei
2020-04-26shader/memory_util: Deduplicate codeReinUsesLisp
2020-04-23shader_ir: Turn classes into data structuresReinUsesLisp
2020-03-09video_core: Rename "const buffer locker" to "registry"ReinUsesLisp
2020-03-09gl_shader_cache: Rework shader cache and remove post-specializationsReinUsesLisp
2020-01-25Shader_IR: Address feedback.Fernando Sahmkow
2020-01-24Shader_IR: Corrections, styling and extras.Fernando Sahmkow
2020-01-24Shader_IR: deduce size of indexed samplersFernando Sahmkow
2020-01-24Shader_IR: Address FeedbackFernando Sahmkow
2020-01-24Shader_IR: Address FeedbackFernando Sahmkow
2020-01-24GPU: Implement guest driver profile and deduce texture handler sizes.Fernando Sahmkow
2019-11-08video_core: Silence implicit conversion warningsReinUsesLisp
2019-10-26Shader_IR: Address Feedback.Fernando Sahmkow
2019-10-25gl_shader_decompiler: Move entries to a separate functionReinUsesLisp
2019-10-25Shader_IR: Implement Fast BRX and allow multi-branches in the CFG.Fernando Sahmkow
2019-10-25Shader_Cache: setup connection of ConstBufferLockerFernando Sahmkow
2019-10-04Shader_ir: Address feedbackFernando Sahmkow
2019-10-04Shader_Ir: Refactor Decompilation process and allow multiple decompilation mo...Fernando Sahmkow
2019-10-04gl_shader_decompiler: Implement AST decompilingFernando Sahmkow
2019-10-04shader_ir: Declare Manager and pass it to appropiate programs.Fernando Sahmkow
2019-08-21shader_ir: Implement VOTEReinUsesLisp
2019-07-18video_core/shader/decode: Prevent sign-conversion warningsLioncash
2019-07-16shader_ir: std::move Node instance where applicableLioncash
2019-07-09shader_ir: Add comments on missing instruction.Fernando Sahmkow
2019-07-09shader_ir: limit explorastion to best known program size.Fernando Sahmkow
2019-07-09shader_ir: Correct parsing of scheduling instructions and correct sizingFernando Sahmkow
2019-07-09shader_ir: Correct max sizingFernando Sahmkow
2019-07-09shader_ir: Remove unnecessary constructors and use optional for ScanFlow resultFernando Sahmkow
2019-07-09shader_ir: Corrections, documenting and asserting control_flowFernando Sahmkow
2019-07-09shader_ir: Unify blocks in decompiled shaders.Fernando Sahmkow
2019-07-09shader_ir: Decompile Flow StackFernando Sahmkow
2019-07-09shader_ir: propagate shader size to the IRFernando Sahmkow
2019-07-09shader_ir: Remove the old scanner.Fernando Sahmkow
2019-07-09shader_ir: Implement a new shader scannerFernando Sahmkow
2019-06-20shader: Decode SUST and implement backing image functionalityReinUsesLisp
2019-06-05shader: Use shared_ptr to store nodes and move initialization to fileReinUsesLisp
2019-04-18video_core: Silent -Wswitch warningsReinUsesLisp
2019-02-26shader/decode: Split memory and texture instructions decodingReinUsesLisp
2019-02-03shader_ir: Rename BasicBlock to NodeBlockReinUsesLisp
2019-02-03shader_ir: Pass decoded nodes as a whole instead of per basic blocksReinUsesLisp
2019-01-28shader/decode: Avoid a pessimizing std::move within DecodeRange()Lioncash
2019-01-15shader_ir: Pass to decoder functions basic block's codeReinUsesLisp
2019-01-15shader_decode: Implement VMAD and VSETPReinUsesLisp
2019-01-15video_core: Address feedbackReinUsesLisp
2019-01-15shader_ir: Fixup file inclusions and clang-formatReinUsesLisp