diff options
author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2020-01-08 11:46:36 -0400 |
---|---|---|
committer | FernandoS27 <fsahmkow27@gmail.com> | 2020-01-24 16:43:30 -0400 |
commit | 64496f24569ecc23ebbb816725f27142867b1468 (patch) | |
tree | e7dd660d9bdf3afc7a90a35314c18b29792e119a /src/video_core/shader/decode.cpp | |
parent | b97608ca646962a6f5a217b9477bdd86eed5e48f (diff) |
Shader_IR: Address Feedback
Diffstat (limited to 'src/video_core/shader/decode.cpp')
-rw-r--r-- | src/video_core/shader/decode.cpp | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/src/video_core/shader/decode.cpp b/src/video_core/shader/decode.cpp index c702c7629b..507614d59d 100644 --- a/src/video_core/shader/decode.cpp +++ b/src/video_core/shader/decode.cpp @@ -33,6 +33,29 @@ constexpr bool IsSchedInstruction(u32 offset, u32 main_offset) { return (absolute_offset % SchedPeriod) == 0; } +void DeduceTextureHandlerSize(VideoCore::GuestDriverProfile* gpu_driver, + std::list<Sampler>& used_samplers) { + if (gpu_driver == nullptr) { + LOG_CRITICAL(HW_GPU, "GPU Driver profile has not been created yet"); + return; + } + if (gpu_driver->TextureHandlerSizeKnown() || used_samplers.size() <= 1) { + return; + } + u32 count{}; + std::vector<u32> bound_offsets; + for (const auto& sampler : used_samplers) { + if (sampler.IsBindless()) { + continue; + } + ++count; + bound_offsets.emplace_back(sampler.GetOffset()); + } + if (count > 1) { + gpu_driver->DeduceTextureHandlerSize(std::move(bound_offsets)); + } +} + } // Anonymous namespace class ASTDecoder { @@ -315,32 +338,9 @@ u32 ShaderIR::DecodeInstr(NodeBlock& bb, u32 pc) { return pc + 1; } -void DeduceTextureHandlerSize(VideoCore::GuestDriverProfile* gpu_driver, - std::list<Sampler>& used_samplers) { - if (gpu_driver == nullptr) { - LOG_CRITICAL(HW_GPU, "GPU Driver profile has not been created yet"); - return; - } - if (gpu_driver->TextureHandlerSizeKnown() || used_samplers.size() <= 1) { - return; - } - u32 count{}; - std::vector<u32> bound_offsets; - for (const auto& sampler : used_samplers) { - if (sampler.IsBindless()) { - continue; - } - count++; - bound_offsets.emplace_back(sampler.GetOffset()); - } - if (count > 1) { - gpu_driver->DeduceTextureHandlerSize(std::move(bound_offsets)); - } -} - void ShaderIR::PostDecode() { // Deduce texture handler size if needed - auto* gpu_driver = locker.AccessGuestDriverProfile(); + auto gpu_driver = locker.AccessGuestDriverProfile(); DeduceTextureHandlerSize(gpu_driver, used_samplers); } |