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authorLioncash <mathew1800@gmail.com>2020-12-05 11:40:14 -0500
committerLioncash <mathew1800@gmail.com>2020-12-05 16:02:23 -0500
commitf95602f15207851b849c57e2a2dd313a087b2493 (patch)
treeed6122ab0a30de177acb2a59dffc8109232870ec /src/video_core/shader/decode.cpp
parentf2f346e1104106eb9323f0e141e0e67312c29849 (diff)
video_core: Resolve more variable shadowing scenarios pt.3
Cleans out the rest of the occurrences of variable shadowing and makes any further occurrences of shadowing compiler errors.
Diffstat (limited to 'src/video_core/shader/decode.cpp')
-rw-r--r--src/video_core/shader/decode.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/shader/decode.cpp b/src/video_core/shader/decode.cpp
index eeac328a6a..c8f4da6dff 100644
--- a/src/video_core/shader/decode.cpp
+++ b/src/video_core/shader/decode.cpp
@@ -66,7 +66,7 @@ std::optional<u32> TryDeduceSamplerSize(const Sampler& sampler_to_deduce,
class ASTDecoder {
public:
- ASTDecoder(ShaderIR& ir) : ir(ir) {}
+ explicit ASTDecoder(ShaderIR& ir_) : ir(ir_) {}
void operator()(ASTProgram& ast) {
ASTNode current = ast.nodes.GetFirst();