diff options
author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-09-24 23:34:18 -0300 |
---|---|---|
committer | FernandoS27 <fsahmkow27@gmail.com> | 2019-10-25 09:01:31 -0400 |
commit | 7b81ba4d8a9805f808fcc60a0905ac74d293b2ee (patch) | |
tree | 7bf80df3851e7d0e25746d241cbb0e09ba5c6b33 /src/video_core/shader/decode.cpp | |
parent | 1244f2d368076aec61327ee1440c5efd9ae046d6 (diff) |
gl_shader_decompiler: Move entries to a separate function
Diffstat (limited to 'src/video_core/shader/decode.cpp')
-rw-r--r-- | src/video_core/shader/decode.cpp | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/video_core/shader/decode.cpp b/src/video_core/shader/decode.cpp index 053241128b..e1afa45820 100644 --- a/src/video_core/shader/decode.cpp +++ b/src/video_core/shader/decode.cpp @@ -33,7 +33,7 @@ constexpr bool IsSchedInstruction(u32 offset, u32 main_offset) { return (absolute_offset % SchedPeriod) == 0; } -} // namespace +} // Anonymous namespace class ASTDecoder { public: @@ -102,7 +102,7 @@ void ShaderIR::Decode() { std::memcpy(&header, program_code.data(), sizeof(Tegra::Shader::Header)); decompiled = false; - auto info = ScanFlow(program_code, program_size, main_offset, settings, locker); + auto info = ScanFlow(program_code, main_offset, settings, locker); auto& shader_info = *info; coverage_begin = shader_info.start; coverage_end = shader_info.end; @@ -155,7 +155,7 @@ void ShaderIR::Decode() { [[fallthrough]]; case CompileDepth::BruteForce: { coverage_begin = main_offset; - const u32 shader_end = static_cast<u32>(program_size / sizeof(u64)); + const u32 shader_end = program_code.size(); coverage_end = shader_end; for (u32 label = main_offset; label < shader_end; label++) { basic_blocks.insert({label, DecodeRange(label, label + 1)}); @@ -225,7 +225,8 @@ void ShaderIR::InsertControlFlow(NodeBlock& bb, const ShaderBlock& block) { for (auto& branch_case : multi_branch->branches) { Node n = Operation(OperationCode::Branch, Immediate(branch_case.address)); Node op_b = Immediate(branch_case.cmp_value); - Node condition = GetPredicateComparisonInteger(Tegra::Shader::PredCondition::Equal, false, op_a, op_b); + Node condition = + GetPredicateComparisonInteger(Tegra::Shader::PredCondition::Equal, false, op_a, op_b); auto result = Conditional(condition, {n}); bb.push_back(result); global_code.push_back(result); |