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path: root/src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp
AgeCommit message (Collapse)Author
2022-04-23general: Convert source file copyright comments over to SPDXMorph
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2021-07-22shader: Add support for "negative" and unaligned offsetsReinUsesLisp
"Negative" offsets don't exist. They are shown as such due to a bug in nvdisasm. Unaligned offsets have been proved to read the aligned offset. For example, when reading an U32, if the offset is 6, the offset read will be 4.
2021-07-22shader_recompiler,video_core: Cleanup some GCC and Clang errorslat9nq
Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
2021-07-22shader: Implement FSWZADDameerj
2021-07-22shader: Fix F2IFernandoS27
2021-07-22shader: Implement DMUL and DFMAameerj
Also add a missing const on DADD
2021-07-22shader: Add FP64 register load/store helpersameerj
2021-07-22shader: Implement I2FReinUsesLisp
2021-07-22shader: Implement DADDameerj
2021-07-22shader: Partial implementation of LDCReinUsesLisp
2021-07-22shader: FMUL, select, RRO, and MUFU fixesReinUsesLisp
2021-07-22spirv: Fixes and Intel specific workaroundsReinUsesLisp
2021-07-22shader: Rename, implement FADD.SAT and P2R (imm)ReinUsesLisp
2021-07-22shader: Primitive Vulkan integrationReinUsesLisp
2021-07-22shader: Make typed IRReinUsesLisp
2021-07-22shader: Initial instruction supportReinUsesLisp
2021-07-22shader: Initial recompiler workReinUsesLisp