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path: root/src/shader_recompiler/backend/glsl
AgeCommit message (Expand)Author
2024-01-15Fix more typosViktor Szépe
2023-12-20emit_glsl_image: Use inlined texelFetch offsetsAmeer J
2023-12-03Merge pull request #12196 from ameerj/glsl-cbuf-sizesliamwhite
2023-11-26GLSL: Prefer known used cbuf sizesAmeer J
2023-11-26Merge branch 'master' into ssbo-alignAmeer J
2023-11-18shader_recompiler: Fix spelling of "derivate" (#12067)mainline-0-1625Ameer J
2023-10-31shader_recompiler: Align SSBO offsets in GlobalMemory functionsAmeer J
2023-10-22emit_glsl_warp: Fix shfl_in_bounds conditionalAmeer J
2023-09-01shader_recompiler: fix emulation of 3D textureGradLiam
2023-08-18Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagationFernando Sahmkow
2023-06-22Remove memory allocations in some hot pathsKelebek1
2023-04-08shader_recompiler: Add subpixel offset for correct rounding at `ImageGather`Wollnashorn
2023-03-12general: fix spelling mistakesLiam
2023-02-08glsl_emit_context: Remove redeclarations of gl_SampleID and gl_SampleMaskameerj
2023-01-29emit_glsl_image: Implement TXQ with MSAA texturesameerj
2023-01-29Merge pull request #9694 from ameerj/txq-mipsliamwhite
2023-01-28Merge pull request #9687 from ameerj/ogl-shader-msbunnei
2023-01-28shader_recompiler: TXQ: Skip QueryLevels when possibleameerj
2023-01-28emit_glsl_image: Fix ImageFetch for MSAA texturesameerj
2023-01-27glsl: Add MS sampler typesameerj
2023-01-25shader_recompiler: Remove S32 IR typeameerj
2023-01-04Video_core: Address feedbackFernando Sahmkow
2023-01-01MacroHLE: Add OpenGL SupportFernando Sahmkow
2022-11-18Merge pull request #9253 from vonchenplus/attr_layerliamwhite
2022-11-17shader: Implement miss attribute layerFengChen
2022-11-07video_core: Fix few issues in Tess stageFengChen
2022-11-04video_core: Fix SNORM texture buffer emulating error (#9001)Feng Chen
2022-11-03Merge pull request #8858 from vonchenplus/mipmapbunnei
2022-10-22CMakeLists: Disable C4100 and C4324Morph
2022-09-23chore: fix some typosAndrea Pappacoda
2022-09-20video_core: Generate mipmap texture by drawingFengChen
2022-08-25video_code: support rectangle textureFengChen
2022-04-23general: Convert source file copyright comments over to SPDXMorph
2022-04-01shader_compiler: support const buffer indirect addressing in GLSLLiam
2022-03-20shader_recompiler: Reduce unused includesameerj
2022-01-29emit_glsl_atomic: Implement 32x2 fallback atomic opsameerj
2022-01-29shaders: Add U64->U32x2 Atomic fallback functionsameerj
2022-01-17shader_recompiler: fix potential OOB accessv1993
2022-01-04glsl: Remove unreachable returnNarr the Reg
2021-12-29glsl: Add boolean reference workaroundameerj
2021-12-29glsl_context_get_set: Add alternative cbuf type for broken driversameerj
2021-12-29emit_glsl_integer: Use negation work aroundameerj
2021-12-29shader: Add integer attribute get optimization passameerj
2021-12-24emit_glsl_floating_point: Fix FPNeg on newer Nvidia driversameerj
2021-12-18Remove glsl handle legacy related codevonchenplus
2021-12-05shader_recompiler: Adjust emit_context includesameerj
2021-12-05shader_recompiler: Rename backend emit_context filesameerj
2021-11-16shader: Properly scale image reads and add GL SPIR-V supportReinUsesLisp
2021-11-16glsl/glasm: Pass and use scaling parameters in shadersReinUsesLisp
2021-11-16gl_graphics_pipeline: Add downscale factor to shader uniformsameerj