aboutsummaryrefslogtreecommitdiff
path: root/src/shader_recompiler/backend/glsl
diff options
context:
space:
mode:
authorFengChen <vonchenplus@gmail.com>2022-11-11 00:25:03 +0800
committerFengChen <vonchenplus@gmail.com>2022-11-17 22:45:14 +0800
commit60e0d4a177803891720af4c5978bbf2604bed276 (patch)
treea020a61ec430e3f2c3aff69b267b979a43f9eb9b /src/shader_recompiler/backend/glsl
parentad9e5bc5b7374d87d0b4f47ad7b1a6def78132c8 (diff)
shader: Implement miss attribute layer
Diffstat (limited to 'src/shader_recompiler/backend/glsl')
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
index d7c845469f..02b84cbe68 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
@@ -205,6 +205,9 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr,
case IR::Attribute::PrimitiveId:
ctx.AddF32("{}=itof(gl_PrimitiveID);", inst);
break;
+ case IR::Attribute::Layer:
+ ctx.AddF32("{}=itof(gl_Layer);", inst);
+ break;
case IR::Attribute::PositionX:
case IR::Attribute::PositionY:
case IR::Attribute::PositionZ: