diff options
author | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-12-24 17:53:36 -0500 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-12-24 20:03:54 -0500 |
commit | 640fc1418b08449f2ba729588aef5e06bc5df636 (patch) | |
tree | b4b3b2e66b9b57719f22bebc0eaa6b897b328a5a /src/shader_recompiler/backend/glsl | |
parent | 8a48c4ed1ce01fc3df466a9da1ed0096322039ea (diff) |
emit_glsl_floating_point: Fix FPNeg on newer Nvidia drivers
Diffstat (limited to 'src/shader_recompiler/backend/glsl')
-rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_floating_point.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_floating_point.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_floating_point.cpp index b765a251b1..474189d875 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_floating_point.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_floating_point.cpp @@ -125,11 +125,11 @@ void EmitFPNeg16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& i } void EmitFPNeg32(EmitContext& ctx, IR::Inst& inst, std::string_view value) { - ctx.AddF32("{}=-({});", inst, value); + ctx.AddF32("{}=0.f-({});", inst, value); } void EmitFPNeg64(EmitContext& ctx, IR::Inst& inst, std::string_view value) { - ctx.AddF64("{}=-({});", inst, value); + ctx.AddF64("{}=double(0.)-({});", inst, value); } void EmitFPSin(EmitContext& ctx, IR::Inst& inst, std::string_view value) { |