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authorliamwhite <liamwhite@users.noreply.github.com>2022-11-18 22:04:18 -0500
committerGitHub <noreply@github.com>2022-11-18 22:04:18 -0500
commit9c67334031ba979db7e1596f9015b1c134c23876 (patch)
tree3e89f99a0f3823d1eb76551719e5ffcbbb95b989 /src/shader_recompiler/backend/glsl
parent1fb33bd1e19fe0855072b08a91353a3b457fa85d (diff)
parent60e0d4a177803891720af4c5978bbf2604bed276 (diff)
Merge pull request #9253 from vonchenplus/attr_layer
shader: Implement miss attribute layer
Diffstat (limited to 'src/shader_recompiler/backend/glsl')
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
index c1671c37be..39579cf5d4 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
@@ -205,6 +205,9 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr,
case IR::Attribute::PrimitiveId:
ctx.AddF32("{}=itof(gl_PrimitiveID);", inst);
break;
+ case IR::Attribute::Layer:
+ ctx.AddF32("{}=itof(gl_Layer);", inst);
+ break;
case IR::Attribute::PositionX:
case IR::Attribute::PositionY:
case IR::Attribute::PositionZ: