Age | Commit message (Expand) | Author |
2022-04-23 | general: Convert source file copyright comments over to SPDX | Morph |
2021-11-20 | Fix screenshot dimensions when at 1x scale | ameerj |
2021-11-16 | bootmanager: Fix screenshot resolution factor usage | ameerj |
2021-04-14 | common: Move settings to common from core. | bunnei |
2020-11-15 | settings: Preparation for per-game input settings | Morph |
2020-10-13 | core/CMakeLists: Make some warnings errors | Lioncash |
2020-07-09 | configuration: implement per-game configurations (#4098) | lat9nq |
2020-04-15 | CMakeLists: Specify -Wextra on linux builds | Lioncash |
2020-03-11 | framebuffer_layout.h: drop the use of enum for screen dimensions. | Vitor Kiguchi |
2020-02-14 | Add 4:3 aspect ratio and address feedback | Morph |
2020-02-14 | Address feedback | Morph |
2020-02-13 | Use enumeration instead of magic numbers | Morph |
2020-02-13 | Add following aspect ratios: 16:9, 21:9, Stretch to Window | Morph |
2019-06-03 | yuzu/bootmanager: Treat the resolution factor as a u32 | Lioncash |
2019-02-27 | common/math_util: Move contents into the Common namespace | Lioncash |
2018-12-18 | yuzu, video_core: Screenshot functionality | zhupengfei |
2018-01-13 | yuzu: Update license text to be consistent across project. | bunnei |
2018-01-11 | core: Fix recent GCC build breaks. | bunnei |
2018-01-10 | frontend: Update for undocked Switch screen layout. | bunnei |
2017-08-25 | SidebySide Layout (#2859) | ThaMighty90 |
2017-05-27 | Move screen size constants from video_core to core | Yuri Kunde Schlesner |
2017-05-27 | Move framebuffer_layout from Common to Core | Yuri Kunde Schlesner |