Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-04-23 | general: Convert source file copyright comments over to SPDX | Morph | |
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. | |||
2022-03-20 | shader_recompiler: Reduce unused includes | ameerj | |
2021-11-16 | shader: Add copy constructor to instructions | ReinUsesLisp | |
2021-07-22 | glasm: Rework control flow introducing a syntax list | ReinUsesLisp | |
This commit regresses VertexA shaders, their transformation pass has to be adapted to the new control flow. | |||
2021-07-22 | shader: Inline common IR::Block methods | ReinUsesLisp | |
2021-07-22 | shader_recompiler,video_core: Cleanup some GCC and Clang errors | lat9nq | |
Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc> | |||
2021-07-22 | shader: Primitive Vulkan integration | ReinUsesLisp | |
2021-07-22 | shader: Add support for forward declarations | ReinUsesLisp | |
2021-07-22 | shader: Misc fixes | ReinUsesLisp | |
2021-07-22 | shader: Initial implementation of an AST | ReinUsesLisp | |
2021-07-22 | shader: Better constant folding | ReinUsesLisp | |
2021-07-22 | shader: Properly store phi on Inst | ReinUsesLisp | |
2021-07-22 | shader: Add pools and rename files | ReinUsesLisp | |
2021-07-22 | shader: Initial instruction support | ReinUsesLisp | |
2021-07-22 | shader: SSA and dominance | ReinUsesLisp | |
2021-07-22 | shader: Initial recompiler work | ReinUsesLisp | |