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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-02-05 23:11:23 -0300
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:21 -0400
commit16cb00c521cae6e93ec49d10e15b575b7bc4857e (patch)
tree3b283895510af56fced7e62031c6beda999c0a1c /src/shader_recompiler/frontend/ir/basic_block.cpp
parentbe94ee88d227d0d3dbeabe9ade98bacd910c7a7e (diff)
shader: Add pools and rename files
Diffstat (limited to 'src/shader_recompiler/frontend/ir/basic_block.cpp')
-rw-r--r--src/shader_recompiler/frontend/ir/basic_block.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/shader_recompiler/frontend/ir/basic_block.cpp b/src/shader_recompiler/frontend/ir/basic_block.cpp
index 249251dd0b..1a5d821357 100644
--- a/src/shader_recompiler/frontend/ir/basic_block.cpp
+++ b/src/shader_recompiler/frontend/ir/basic_block.cpp
@@ -14,7 +14,8 @@
namespace Shader::IR {
-Block::Block(u32 begin, u32 end) : location_begin{begin}, location_end{end} {}
+Block::Block(ObjectPool<Inst>& inst_pool_, u32 begin, u32 end)
+ : inst_pool{&inst_pool_}, location_begin{begin}, location_end{end} {}
Block::~Block() = default;
@@ -24,7 +25,7 @@ void Block::AppendNewInst(Opcode op, std::initializer_list<Value> args) {
Block::iterator Block::PrependNewInst(iterator insertion_point, Opcode op,
std::initializer_list<Value> args, u64 flags) {
- Inst* const inst{std::construct_at(instruction_alloc_pool.allocate(), op, flags)};
+ Inst* const inst{inst_pool->Create(op, flags)};
const auto result_it{instructions.insert(insertion_point, *inst)};
if (inst->NumArgs() != args.size()) {