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authorlat9nq <22451773+lat9nq@users.noreply.github.com>2021-04-05 22:25:22 -0400
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:26 -0400
commit0bb85f6a753c769266c95c4ba146b25b9eaaaffd (patch)
treee5d818ae7dc1d0025bb115c7a63235d866e53286 /src/shader_recompiler/frontend/ir/basic_block.cpp
parent5cd3d00167b17c1fe36f97da978a7024e93c14e7 (diff)
shader_recompiler,video_core: Cleanup some GCC and Clang errors
Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
Diffstat (limited to 'src/shader_recompiler/frontend/ir/basic_block.cpp')
-rw-r--r--src/shader_recompiler/frontend/ir/basic_block.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/frontend/ir/basic_block.cpp b/src/shader_recompiler/frontend/ir/basic_block.cpp
index ec029dfd6e..e1f0191f40 100644
--- a/src/shader_recompiler/frontend/ir/basic_block.cpp
+++ b/src/shader_recompiler/frontend/ir/basic_block.cpp
@@ -155,7 +155,7 @@ std::string DumpBlock(const Block& block, const std::map<const Block*, size_t>&
ret += fmt::format(": begin={:04x} end={:04x}\n", block.LocationBegin(), block.LocationEnd());
for (const Inst& inst : block) {
- const Opcode op{inst.Opcode()};
+ const Opcode op{inst.GetOpcode()};
ret += fmt::format("[{:016x}] ", reinterpret_cast<u64>(&inst));
if (TypeOf(op) != Type::Void) {
ret += fmt::format("%{:<5} = {}", InstIndex(inst_to_index, inst_index, &inst), op);