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path: root/src/shader_recompiler/backend/glsl/var_alloc.h
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2022-04-23general: Convert source file copyright comments over to SPDXMorph
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2021-07-22glsl: Remove Signed Integer variablesameerj
2021-07-22glsl: Allow dynamic tracking of variable allocationameerj
2021-07-22glsl: Increase NUM_VARS that can be allocatedameerj
needed for HW:AoC.
2021-07-22glsl: Implement precise fp variable allocationameerj
2021-07-22glsl: Rework var alloc to not assign unused resultsameerj
2021-07-22glsl: Rework variable allocator to allow for variable reuseameerj