aboutsummaryrefslogtreecommitdiff
path: root/src/shader_recompiler/backend/glsl/var_alloc.h
diff options
context:
space:
mode:
authorameerj <52414509+ameerj@users.noreply.github.com>2021-06-03 19:16:25 -0400
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:37 -0400
commita68fabf6d5847e36bfa72edc149a8c7420868583 (patch)
tree8b1cc92568083e28a7551e3edd4826926fffbe12 /src/shader_recompiler/backend/glsl/var_alloc.h
parent8d8ce24f20649be639dbb3cc0f3edc90c6a6481e (diff)
glsl: Increase NUM_VARS that can be allocated
needed for HW:AoC.
Diffstat (limited to 'src/shader_recompiler/backend/glsl/var_alloc.h')
-rw-r--r--src/shader_recompiler/backend/glsl/var_alloc.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/backend/glsl/var_alloc.h b/src/shader_recompiler/backend/glsl/var_alloc.h
index be21a87ea3..ed936f8dc2 100644
--- a/src/shader_recompiler/backend/glsl/var_alloc.h
+++ b/src/shader_recompiler/backend/glsl/var_alloc.h
@@ -57,7 +57,7 @@ static_assert(sizeof(Id) == sizeof(u32));
class VarAlloc {
public:
- static constexpr size_t NUM_VARS = 511;
+ static constexpr size_t NUM_VARS = 1023;
struct UseTracker {
size_t num_used{};
std::bitset<NUM_VARS> var_use{};