Age | Commit message (Expand) | Author |
2022-04-23 | general: Convert source file copyright comments over to SPDX | Morph |
2022-03-20 | shader_recompiler: Reduce unused includes | ameerj |
2021-12-29 | emit_glsl_integer: Use negation work around | ameerj |
2021-12-05 | shader_recompiler: Adjust emit_context includes | ameerj |
2021-11-16 | shader: Add integer division opcodes | ReinUsesLisp |
2021-07-22 | opengl: Implement LOP.CC | ameerj |
2021-07-22 | glsl: Better IAdd Overflow CC fix | ameerj |
2021-07-22 | shader: Remove IAbs64 | ReinUsesLisp |
2021-07-22 | glsl: Fix IADD CC | ameerj |
2021-07-22 | glsl: Cleanup/Address feedback | ameerj |
2021-07-22 | glsl: Remove Signed Integer variables | ameerj |
2021-07-22 | glsl: Reorganize backend code, remove unneeded [[maybe_unused]] | ameerj |
2021-07-22 | glsl: Rework variable allocator to allow for variable reuse | ameerj |
2021-07-22 | glsl: minor cleanup | ameerj |
2021-07-22 | shader_recompiler: GCC fixes | lat9nq |
2021-07-22 | glsl: Better Storage access and wip warps | ameerj |
2021-07-22 | glsl: Fix integer conversions, implement clamp CC | ameerj |
2021-07-22 | glsl: Implement IADD CC | ameerj |
2021-07-22 | glsl: WIP var forward declaration | ameerj |
2021-07-22 | glsl: Fix bindings, add some CC ops | ameerj |
2021-07-22 | glsl: remove unused headers | ameerj |
2021-07-22 | glsl: Add a more robust fp formatter | ameerj |
2021-07-22 | glsl: Implement more Integer ops | ameerj |
2021-07-22 | glsl: Implement BF* | ameerj |
2021-07-22 | glsl: Implement a few Integer instructions | ameerj |
2021-07-22 | glsl: Use std::string_view for Emit function args. | ameerj |
2021-07-22 | glsl: Pass IR::Inst& to Emit functions | ameerj |
2021-07-22 | glsl: INeg and IAdd negate tests | ameerj |
2021-07-22 | glsl: Reusable typed variables. IADD32 | ameerj |
2021-07-22 | glsl: Initial backend | ameerj |