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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-07-25 21:27:21 -0300 |
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committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2021-11-16 22:11:28 +0100 |
commit | 95761cc6a70987b2625d68c4d9da4e2622f57808 (patch) | |
tree | 6bb64646fe8a4bc2741d260526be61b8f954dce2 /src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp | |
parent | 43aa695a0415821e42fabf78a8a624edaadebab7 (diff) |
shader: Add integer division opcodes
Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp')
-rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp index 38419f88f3..88c1d4c5e3 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp @@ -78,6 +78,14 @@ void EmitIMul32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::strin ctx.AddU32("{}=uint({}*{});", inst, a, b); } +void EmitSDiv32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) { + ctx.AddU32("{}=uint(int({})/int({}));", inst, a, b); +} + +void EmitUDiv32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) { + ctx.AddU32("{}={}/{};", inst, a, b); +} + void EmitINeg32(EmitContext& ctx, IR::Inst& inst, std::string_view value) { ctx.AddU32("{}=uint(-({}));", inst, value); } |