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authorameerj <52414509+ameerj@users.noreply.github.com>2021-05-27 20:37:56 -0400
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:36 -0400
commit6674637853009115833e132efce19c8e210f0471 (patch)
treeb939ceb280ef380a645c8d0099f12ec66d36d9de /src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp
parenta752ec88d06c6bcfb13605447a164c6b6915ed6e (diff)
glsl: remove unused headers
Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp')
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp
index 681bc1bfa8..ce6e12623f 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp
@@ -5,9 +5,7 @@
#include <string_view>
#include "shader_recompiler/backend/glsl/emit_context.h"
-#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
#include "shader_recompiler/frontend/ir/value.h"
-#include "shader_recompiler/profile.h"
namespace Shader::Backend::GLSL {
void EmitIAdd32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {