Age | Commit message (Expand) | Author |
2021-12-05 | shader_recompiler: Rename backend emit_context files | ameerj |
2021-07-22 | shader: GCC fmt 8.0.0 fixes | lat9nq |
2021-07-22 | glsl: Add passthrough geometry shader support | ameerj |
2021-07-22 | shader: Move loop safety tests to code emission | ReinUsesLisp |
2021-07-22 | shader: Properly manage attributes not written from previous stages | ReinUsesLisp |
2021-07-22 | glsl: Address rest of feedback | ameerj |
2021-07-22 | glsl: Implement legacy varyings | ameerj |
2021-07-22 | glsl: Address more feedback. Implement indexed texture reads | ameerj |
2021-07-22 | glsl: Remove Signed Integer variables | ameerj |
2021-07-22 | glsl: Address Rodrigo's feedback | ameerj |
2021-07-22 | glsl: Implement fswzadd | ameerj |
2021-07-22 | glsl: Implement indexed attribute loads | ameerj |
2021-07-22 | glsl: Cleanup and address feedback | ameerj |
2021-07-22 | glsl: Refactor Global memory functions | ameerj |
2021-07-22 | glsl: skip gl_ViewportIndex write if device does not support it | ameerj |
2021-07-22 | glsl: Implement transform feedback | ameerj |
2021-07-22 | glsl: Implement precise fp variable allocation | ameerj |
2021-07-22 | glsl: Rework var alloc to not assign unused results | ameerj |
2021-07-22 | glsl: Rework variable allocator to allow for variable reuse | ameerj |
2021-07-22 | glsl: minor cleanup | ameerj |
2021-07-22 | glsl: WIP var forward declaration | ameerj |
2021-07-22 | glsl: Fix bindings, add some CC ops | ameerj |
2021-07-22 | glsl: Implement derivatives and YDirection | ameerj |
2021-07-22 | glsl: Fix non-immediate buffer access | ameerj |
2021-07-22 | glsl: textures wip | ameerj |
2021-07-22 | glsl: Implement some attribute getters and setters | ameerj |
2021-07-22 | glsl: F16x2 storage atomics | ameerj |
2021-07-22 | glsl: Wip storage atomic ops | ameerj |
2021-07-22 | glsl: Add many FP32/64 instructions | ameerj |
2021-07-22 | glsl: Implement a few Integer instructions | ameerj |
2021-07-22 | glsl: Reusable typed variables. IADD32 | ameerj |
2021-07-22 | glsl: Fix "reg" allocing | ameerj |
2021-07-22 | glsl: Initial backend | ameerj |