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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-06-16 04:59:30 -0300
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:38 -0400
commit374eeda1a35f6a1dc81cf22122c701be68e89c0f (patch)
tree1155e56fffab693fe2c66ca38e6a435562c21b6d /src/shader_recompiler/backend/glsl/emit_context.h
parent892b8aa2adbadf1935aa5e9d87abbc686702cb2c (diff)
shader: Properly manage attributes not written from previous stages
Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_context.h')
-rw-r--r--src/shader_recompiler/backend/glsl/emit_context.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_context.h b/src/shader_recompiler/backend/glsl/emit_context.h
index 4a50556e14..8fa87c02cb 100644
--- a/src/shader_recompiler/backend/glsl/emit_context.h
+++ b/src/shader_recompiler/backend/glsl/emit_context.h
@@ -136,8 +136,6 @@ public:
code += '\n';
}
- [[nodiscard]] bool StageInitializesVaryings() const noexcept;
-
std::string header;
std::string code;
VarAlloc var_alloc;