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path: root/src/shader_recompiler/backend/glasm/emit_glasm.cpp
AgeCommit message (Expand)Author
2023-06-25emit_glasm: Fix lmem size computationameerj
2023-01-27glasm: Add MS sampler typesameerj
2022-11-17shader: Implement miss attribute layerFengChen
2022-11-03Merge pull request #8858 from vonchenplus/mipmapbunnei
2022-09-23chore: fix some typosAndrea Pappacoda
2022-09-20video_core: Generate mipmap texture by drawingFengChen
2022-04-23general: Convert source file copyright comments over to SPDXMorph
2021-12-05shader_recompiler: Adjust emit_context includesameerj
2021-11-16glsl/glasm: Pass and use scaling parameters in shadersReinUsesLisp
2021-07-26emit_glasm: Fix LINESS_ADJACENCY typo in InputPrimitive()Lioncash
2021-07-22shader: Avoid usage of C++20 ranges to build in clangReinUsesLisp
2021-07-22glasm: Add passthrough geometry shader supportReinUsesLisp
2021-07-22shader: Rework varyings and implement passthrough geometry shadersReinUsesLisp
2021-07-22shader: Move loop safety tests to code emissionReinUsesLisp
2021-07-22glasm: Implement SetAttribute ViewportMaskameerj
2021-07-22shader: Split profile and runtime info headersReinUsesLisp
2021-07-22shader: Add loggingReinUsesLisp
2021-07-22glasm: Use ARB_derivative_control conditionallyReinUsesLisp
2021-07-22opengl: Declare fragment outputs even if they are not usedReinUsesLisp
2021-07-22glasm: Reduce reg allocation leaks from an exception to a logReinUsesLisp
2021-07-22glasm: Implement Y directionReinUsesLisp
2021-07-22glasm: Release phi node registers after they are no longer neededReinUsesLisp
2021-07-22glasm: Remove unnecessary value typesReinUsesLisp
2021-07-22glasm: Throw when there are register leaksReinUsesLisp
2021-07-22glasm: Catch more register leaksReinUsesLisp
2021-07-22glasm: Fix usage counting on phi nodesReinUsesLisp
2021-07-22gl_shader_cache,glasm: Conditionally use typeless image reads extensionReinUsesLisp
2021-07-22glasm: Implement forced early ZReinUsesLisp
2021-07-22shader: Split profile and runtime information in separate structsReinUsesLisp
2021-07-22glasm: Implement FSWZADDameerj
2021-07-22glasm: Fix tessellation headersReinUsesLisp
2021-07-22glasm: Add tessellation shader declarationsReinUsesLisp
2021-07-22glasm: Declare geometry program headersReinUsesLisp
2021-07-22glasm: Implement ImageReadReinUsesLisp
2021-07-22glasm: Implement stores to gl_ViewportIndexReinUsesLisp
2021-07-22glasm: Support textures used in more than one stageReinUsesLisp
2021-07-22shader: Read branch conditions from an instructionReinUsesLisp
2021-07-22glasm: Implement TEX and TEXS instructionsReinUsesLisp
2021-07-22emit_glasm: Enable ARB_draw_buffers when neededReinUsesLisp
2021-07-22shader_recompiler: GCC fixeslat9nq
2021-07-22glasm: Add Void type to GLASM valuesReinUsesLisp
2021-07-22glasm: Add graphics specific shader declarations to GLASMReinUsesLisp
2021-07-22glasm: Implement local memory for glasmameerj
2021-07-22glasm: Initial implementation of phi nodes on GLASMReinUsesLisp
2021-07-22glasm: Declare NV_shader_thread_group when neededReinUsesLisp
2021-07-22glasm: Rework control flow introducing a syntax listReinUsesLisp
2021-07-22glasm: Implement Storage atomicsameerj
2021-07-22glasm: Ensure reg alloc order across compilers on GLASMReinUsesLisp
2021-07-22glasm: Enable unintentionally disabled register aliasing on GLASMReinUsesLisp
2021-07-22glasm: Implement shuffle and vote instructions on GLASMReinUsesLisp