Age | Commit message (Expand) | Author |
2021-07-22 | shader: Remove old shader management | ReinUsesLisp |
2020-12-07 | ast: Improve string concat readability in operator() | Lioncash |
2020-12-05 | video_core: Resolve more variable shadowing scenarios pt.3 | Lioncash |
2019-10-25 | Shader_IR: Implement Fast BRX and allow multi-branches in the CFG. | Fernando Sahmkow |
2019-10-25 | Shader_IR: Implement Fast BRX and allow multi-branches in the CFG. | Fernando Sahmkow |
2019-10-17 | video_core/shader/ast: Make ShowCurrentState() and SanityCheck() const member... | Lioncash |
2019-10-17 | video_core/shader/ast: Make ASTManager::Print a const member function | Lioncash |
2019-10-17 | video_core/shader/ast: Make ExprPrinter members private | Lioncash |
2019-10-17 | video_core/shader/ast: Make Indent() return a string_view | Lioncash |
2019-10-17 | video_core/shader/ast: Make Indent() private | Lioncash |
2019-10-17 | video_core/shader/ast: Rename Ident() to Indent() | Lioncash |
2019-10-17 | video_core/shader/ast: Make use of fmt where applicable | Lioncash |
2019-10-05 | video_core/ast: Make ShowCurrentState() take a string_view instead of std::st... | Lioncash |
2019-10-05 | video_core/ast: Eliminate variable shadowing warnings | Lioncash |
2019-10-05 | video_core/ast: Replace std::string with a constexpr std::string_view | Lioncash |
2019-10-05 | video_core/ast: Default the move constructor and assignment operator | Lioncash |
2019-10-05 | video_core/{ast, expr}: Use std::move where applicable | Lioncash |
2019-10-05 | video_core/ast: Supply const accessors for data where applicable | Lioncash |
2019-10-04 | Shader_ir: Address feedback | Fernando Sahmkow |
2019-10-04 | Shader_Ir: Address Feedback and clang format. | Fernando Sahmkow |
2019-10-04 | Shader_IR: clean up AST handling and add documentation. | Fernando Sahmkow |
2019-10-04 | Shader_IR: Correct OutwardMoves for Ifs | Fernando Sahmkow |
2019-10-04 | Shader_IR: corrections and clang-format | Fernando Sahmkow |
2019-10-04 | Shader_IR: allow else derivation to be optional. | Fernando Sahmkow |
2019-10-04 | Shader_IR: mark labels as unused for partial decompile. | Fernando Sahmkow |
2019-10-04 | Shader_Ir: Refactor Decompilation process and allow multiple decompilation mo... | Fernando Sahmkow |
2019-10-04 | gl_shader_decompiler: Implement AST decompiling | Fernando Sahmkow |
2019-10-04 | shader_ir: Declare Manager and pass it to appropiate programs. | Fernando Sahmkow |
2019-10-04 | shader_ir: Corrections to outward movements and misc stuffs | Fernando Sahmkow |
2019-10-04 | shader_ir: Add basic goto elimination | Fernando Sahmkow |
2019-10-04 | shader_ir: Initial Decompile Setup | Fernando Sahmkow |