Age | Commit message (Expand) | Author |
2023-02-04 | shader_recompiler/value.h: Remove lingering references to S32 | ameerj |
2023-01-29 | Move to Clang Format 15 | Levi Behunin |
2023-01-25 | shader_recompiler: Remove S32 IR type | ameerj |
2022-11-29 | value.h: remove recursive include | ameerj |
2022-11-04 | video_core: Fix SNORM texture buffer emulating error (#9001) | Feng Chen |
2022-10-25 | Revert "shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass" | Feng Chen |
2022-04-23 | general: Convert source file copyright comments over to SPDX | Morph |
2022-03-23 | dead_code_elimination_pass: Remove unreachable Phi arguments | ameerj |
2021-11-16 | shader: Add copy constructor to instructions | ReinUsesLisp |
2021-10-31 | ShaderCache: Order Phi Arguments from farthest away to nearest. | Fernando Sahmkow |
2021-07-29 | Merge pull request #6722 from ReinUsesLisp/xmad-opts | bunnei |
2021-07-26 | shader_recompiler: Remove unnecessary [[nodiscard]] instances | Lioncash |
2021-07-26 | shader: Add TryInstRecursive utility to values | ReinUsesLisp |
2021-07-22 | Revert "glasm: Skip phi moves on undefined instructions" | ReinUsesLisp |
2021-07-22 | glasm: Skip phi moves on undefined instructions | ReinUsesLisp |
2021-07-22 | glasm: Initial implementation of phi nodes on GLASM | ReinUsesLisp |
2021-07-22 | glasm: Rework control flow introducing a syntax list | ReinUsesLisp |
2021-07-22 | glasm: Implement basic GLASM instructions | ReinUsesLisp |
2021-07-22 | glasm: Add GLASM backend infrastructure | ReinUsesLisp |
2021-07-22 | shader: Inline common Value getters | ReinUsesLisp |
2021-07-22 | shader: Use memset to reset instruction arguments | ReinUsesLisp |
2021-07-22 | shader: Inline common Value functions into the header | ReinUsesLisp |
2021-07-22 | shader: Move microinstruction header to the value header | ReinUsesLisp |
2021-07-22 | shader: Implement tessellation shaders, polygon mode and invocation id | ReinUsesLisp |
2021-07-22 | shader_recompiler,video_core: Cleanup some GCC and Clang errors | lat9nq |
2021-07-22 | shader: Refactor PTP and other minor changes | ReinUsesLisp |
2021-07-22 | shader: Implement TLD4.PTP | FernandoS27 |
2021-07-22 | shader: Implement DADD | ameerj |
2021-07-22 | shader: Initial support for textures and TEX | ReinUsesLisp |
2021-07-22 | shader: Fix control flow | ReinUsesLisp |
2021-07-22 | shader: Add utility to resolve identities on a value | ReinUsesLisp |
2021-07-22 | shader: Make typed IR | ReinUsesLisp |
2021-07-22 | shader: Constant propagation and global memory to storage buffer | ReinUsesLisp |
2021-07-22 | shader: SSA and dominance | ReinUsesLisp |
2021-07-22 | shader: Initial recompiler work | ReinUsesLisp |