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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-02-05 05:58:02 -0300
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:21 -0400
commite81739493a0cacc1efe3295f9d287d5d31b1a989 (patch)
tree11a3d04ce9def535414a00226030798f337c053c /src/shader_recompiler/frontend/ir/value.h
parentd24a16045f0f6b0b873d5e3b5bf187c1a8c4343f (diff)
shader: Constant propagation and global memory to storage buffer
Diffstat (limited to 'src/shader_recompiler/frontend/ir/value.h')
-rw-r--r--src/shader_recompiler/frontend/ir/value.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/shader_recompiler/frontend/ir/value.h b/src/shader_recompiler/frontend/ir/value.h
index 368119921b..31f8317940 100644
--- a/src/shader_recompiler/frontend/ir/value.h
+++ b/src/shader_recompiler/frontend/ir/value.h
@@ -96,6 +96,5 @@ using U64 = TypedValue<Type::U64>;
using U32U64 = TypedValue<Type::U32 | Type::U64>;
using U16U32U64 = TypedValue<Type::U16 | Type::U32 | Type::U64>;
using UAny = TypedValue<Type::U8 | Type::U16 | Type::U32 | Type::U64>;
-using ZSCO = TypedValue<Type::ZSCO>;
} // namespace Shader::IR