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An experimental open-source emulator for the Nintendo Switch from the creators of Citra
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glsl
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emit_glsl_composite.cpp
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2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2021-12-05
shader_recompiler: Adjust emit_context includes
ameerj
2021-07-22
glsl: Cleanup/Address feedback
ameerj
2021-07-22
glsl: Address Rodrigo's feedback
ameerj
2021-07-22
glsl: Cleanup and address feedback
ameerj
2021-07-22
glsl: Use NotImplemented macro with function name output
ameerj
2021-07-22
glsl: Rework var alloc to not assign unused results
ameerj
2021-07-22
shader_recompiler: GCC fixes
lat9nq
2021-07-22
glsl: remove unused headers
ameerj
2021-07-22
glsl: Implement derivatives and YDirection
ameerj
plus some other misc additions/changed
2021-07-22
glsl: Fix non-immediate buffer access
ameerj
and many other misc implementations
2021-07-22
glsl: Implement some attribute getters and setters
ameerj
2021-07-22
glsl: FP function fixes
ameerj
2021-07-22
glsl: Add many FP32/64 instructions
ameerj
2021-07-22
glsl: Implement a few Integer instructions
ameerj
2021-07-22
glsl: Initial backend
ameerj