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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-03-14 03:41:05 -0300
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:23 -0400
commit71f96fa6366dc6dd306a953bca1b958fb32bc55a (patch)
tree12e13f9502e4b9510446c967a831e5d4bacb729e /src/shader_recompiler/frontend/ir/structured_control_flow.h
parentb9f7bf4472b8e0a5aad1aec3a5ff5bb56470bfff (diff)
shader: Implement CAL inlining function calls
Diffstat (limited to 'src/shader_recompiler/frontend/ir/structured_control_flow.h')
-rw-r--r--src/shader_recompiler/frontend/ir/structured_control_flow.h22
1 files changed, 0 insertions, 22 deletions
diff --git a/src/shader_recompiler/frontend/ir/structured_control_flow.h b/src/shader_recompiler/frontend/ir/structured_control_flow.h
deleted file mode 100644
index a574c24f77..0000000000
--- a/src/shader_recompiler/frontend/ir/structured_control_flow.h
+++ /dev/null
@@ -1,22 +0,0 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <functional>
-#include <span>
-
-#include <boost/intrusive/list.hpp>
-
-#include "shader_recompiler/frontend/ir/basic_block.h"
-#include "shader_recompiler/frontend/ir/microinstruction.h"
-#include "shader_recompiler/object_pool.h"
-
-namespace Shader::IR {
-
-[[nodiscard]] BlockList VisitAST(ObjectPool<Inst>& inst_pool, ObjectPool<Block>& block_pool,
- std::span<Block* const> unordered_blocks,
- const std::function<void(Block*)>& func);
-
-} // namespace Shader::IR