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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-03-14 03:41:05 -0300 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-22 21:51:23 -0400 |
commit | 71f96fa6366dc6dd306a953bca1b958fb32bc55a (patch) | |
tree | 12e13f9502e4b9510446c967a831e5d4bacb729e /src/shader_recompiler/frontend/ir/structured_control_flow.h | |
parent | b9f7bf4472b8e0a5aad1aec3a5ff5bb56470bfff (diff) |
shader: Implement CAL inlining function calls
Diffstat (limited to 'src/shader_recompiler/frontend/ir/structured_control_flow.h')
-rw-r--r-- | src/shader_recompiler/frontend/ir/structured_control_flow.h | 22 |
1 files changed, 0 insertions, 22 deletions
diff --git a/src/shader_recompiler/frontend/ir/structured_control_flow.h b/src/shader_recompiler/frontend/ir/structured_control_flow.h deleted file mode 100644 index a574c24f77..0000000000 --- a/src/shader_recompiler/frontend/ir/structured_control_flow.h +++ /dev/null @@ -1,22 +0,0 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include <functional> -#include <span> - -#include <boost/intrusive/list.hpp> - -#include "shader_recompiler/frontend/ir/basic_block.h" -#include "shader_recompiler/frontend/ir/microinstruction.h" -#include "shader_recompiler/object_pool.h" - -namespace Shader::IR { - -[[nodiscard]] BlockList VisitAST(ObjectPool<Inst>& inst_pool, ObjectPool<Block>& block_pool, - std::span<Block* const> unordered_blocks, - const std::function<void(Block*)>& func); - -} // namespace Shader::IR |