From 71f96fa6366dc6dd306a953bca1b958fb32bc55a Mon Sep 17 00:00:00 2001 From: ReinUsesLisp <reinuseslisp@airmail.cc> Date: Sun, 14 Mar 2021 03:41:05 -0300 Subject: shader: Implement CAL inlining function calls --- .../frontend/ir/structured_control_flow.h | 22 ---------------------- 1 file changed, 22 deletions(-) delete mode 100644 src/shader_recompiler/frontend/ir/structured_control_flow.h (limited to 'src/shader_recompiler/frontend/ir/structured_control_flow.h') diff --git a/src/shader_recompiler/frontend/ir/structured_control_flow.h b/src/shader_recompiler/frontend/ir/structured_control_flow.h deleted file mode 100644 index a574c24f77..0000000000 --- a/src/shader_recompiler/frontend/ir/structured_control_flow.h +++ /dev/null @@ -1,22 +0,0 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include <functional> -#include <span> - -#include <boost/intrusive/list.hpp> - -#include "shader_recompiler/frontend/ir/basic_block.h" -#include "shader_recompiler/frontend/ir/microinstruction.h" -#include "shader_recompiler/object_pool.h" - -namespace Shader::IR { - -[[nodiscard]] BlockList VisitAST(ObjectPool<Inst>& inst_pool, ObjectPool<Block>& block_pool, - std::span<Block* const> unordered_blocks, - const std::function<void(Block*)>& func); - -} // namespace Shader::IR -- cgit v1.2.3-70-g09d2