From 71f96fa6366dc6dd306a953bca1b958fb32bc55a Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Sun, 14 Mar 2021 03:41:05 -0300
Subject: shader: Implement CAL inlining function calls

---
 .../frontend/ir/structured_control_flow.h          | 22 ----------------------
 1 file changed, 22 deletions(-)
 delete mode 100644 src/shader_recompiler/frontend/ir/structured_control_flow.h

(limited to 'src/shader_recompiler/frontend/ir/structured_control_flow.h')

diff --git a/src/shader_recompiler/frontend/ir/structured_control_flow.h b/src/shader_recompiler/frontend/ir/structured_control_flow.h
deleted file mode 100644
index a574c24f77..0000000000
--- a/src/shader_recompiler/frontend/ir/structured_control_flow.h
+++ /dev/null
@@ -1,22 +0,0 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <functional>
-#include <span>
-
-#include <boost/intrusive/list.hpp>
-
-#include "shader_recompiler/frontend/ir/basic_block.h"
-#include "shader_recompiler/frontend/ir/microinstruction.h"
-#include "shader_recompiler/object_pool.h"
-
-namespace Shader::IR {
-
-[[nodiscard]] BlockList VisitAST(ObjectPool<Inst>& inst_pool, ObjectPool<Block>& block_pool,
-                                 std::span<Block* const> unordered_blocks,
-                                 const std::function<void(Block*)>& func);
-
-} // namespace Shader::IR
-- 
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