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-rw-r--r--src/shader_recompiler/frontend/ir/structured_control_flow.h22
1 files changed, 0 insertions, 22 deletions
diff --git a/src/shader_recompiler/frontend/ir/structured_control_flow.h b/src/shader_recompiler/frontend/ir/structured_control_flow.h
deleted file mode 100644
index a574c24f77..0000000000
--- a/src/shader_recompiler/frontend/ir/structured_control_flow.h
+++ /dev/null
@@ -1,22 +0,0 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <functional>
-#include <span>
-
-#include <boost/intrusive/list.hpp>
-
-#include "shader_recompiler/frontend/ir/basic_block.h"
-#include "shader_recompiler/frontend/ir/microinstruction.h"
-#include "shader_recompiler/object_pool.h"
-
-namespace Shader::IR {
-
-[[nodiscard]] BlockList VisitAST(ObjectPool<Inst>& inst_pool, ObjectPool<Block>& block_pool,
- std::span<Block* const> unordered_blocks,
- const std::function<void(Block*)>& func);
-
-} // namespace Shader::IR