Age | Commit message (Expand) | Author |
2022-04-23 | general: Convert source file copyright comments over to SPDX | Morph |
2022-03-13 | Shader decompiler: do constant propgation before texture pass. | Fernando Sahmkow |
2021-12-18 | Address format clang | vonchenplus |
2021-11-19 | Implement convert legacy to generic | Feng Chen |
2021-11-16 | rescaling_pass: Logic simplification and minor style cleanup | ameerj |
2021-11-16 | Shader: Don't rescale FragCoord if used by Shuffle | Fernando Sahmkow |
2021-11-16 | spirv: Implement rescaling patching | ReinUsesLisp |
2021-10-31 | ShaderCache: Order Phi Arguments from farthest away to nearest. | Fernando Sahmkow |
2021-08-30 | structured_control_flow: Conditionally invoke demote reorder pass | ameerj |
2021-07-22 | shader: Avoid usage of C++20 ranges to build in clang | ReinUsesLisp |
2021-07-22 | shader: Manually convert from array<u32> to bitset instead of using bit_cast | ReinUsesLisp |
2021-07-22 | shader: Use std::bit_cast instead of Common::BitCast for passthrough | ReinUsesLisp |
2021-07-22 | shader: Rework varyings and implement passthrough geometry shaders | ReinUsesLisp |
2021-07-22 | shader: Only verify shader when graphics debugging is enabled | ReinUsesLisp |
2021-07-22 | shader: Emulate 64-bit integers when not supported | ReinUsesLisp |
2021-07-22 | shader: Simplify MergeDualVertexPrograms | ReinUsesLisp |
2021-07-22 | shader: Properly manage attributes not written from previous stages | ReinUsesLisp |
2021-07-22 | shader: Add support for native 16-bit floats | ReinUsesLisp |
2021-07-22 | shader: Rename maxwell/program.h to translate_program.h | ReinUsesLisp |