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path: root/src/shader_recompiler/frontend/maxwell/translate_program.cpp
AgeCommit message (Expand)Author
2023-11-26Merge branch 'master' into ssbo-alignAmeer J
2023-11-17shader_recompiler: add byteswap pattern workaround for NvidiaAmeer J
2023-10-31shader_recompiler: Align SSBO offsets to meet host requirementsAmeer J
2023-06-12Merge pull request #10699 from liamwhite/conditional-barrierMatías Locatti
2023-06-10shader_recompiler: translate f64 to f32 when unsupported on hostLiam
2023-06-10shader_recompiler: remove barriers in conditional control flow when device la...Liam
2023-02-19Merge pull request #9588 from liamwhite/bylaws-revertsliamwhite
2023-01-07Revert "shader_recompiler: Align SSBO offsets to meet host requirements"Liam
2023-01-07Avoid OOB array access reading passthrough attr maskBilly Laws
2023-01-05Run clang-formatBilly Laws
2023-01-05shader_recompiler: Add support for lowering geometry passthroughBilly Laws
2023-01-05shader_recompiler: Align SSBO offsets to meet host requirementsBilly Laws
2023-01-01MacroHLE: Add HLE replacement for base vertex and base instance.Fernando Sahmkow
2022-12-01shader_recompiler: add gl_Layer translation GS for older hardwareLiam
2022-11-11ir/texture_pass: Use host_info instead of querying Settings::values (#9176)Morph
2022-11-03Merge pull request #8858 from vonchenplus/mipmapbunnei
2022-10-17Address feedbackFengChen
2022-09-20video_core: Fix legacy to generic location unpairedFengChen
2022-09-20video_core: Generate mipmap texture by drawingFengChen
2022-04-23general: Convert source file copyright comments over to SPDXMorph
2022-03-13Shader decompiler: do constant propgation before texture pass.Fernando Sahmkow
2021-12-18Address format clangvonchenplus
2021-11-19Implement convert legacy to genericFeng Chen
2021-11-16rescaling_pass: Logic simplification and minor style cleanupameerj
2021-11-16Shader: Don't rescale FragCoord if used by ShuffleFernando Sahmkow
2021-11-16spirv: Implement rescaling patchingReinUsesLisp
2021-10-31ShaderCache: Order Phi Arguments from farthest away to nearest.Fernando Sahmkow
2021-08-30structured_control_flow: Conditionally invoke demote reorder passameerj
2021-07-22shader: Avoid usage of C++20 ranges to build in clangReinUsesLisp
2021-07-22shader: Manually convert from array<u32> to bitset instead of using bit_castReinUsesLisp
2021-07-22shader: Use std::bit_cast instead of Common::BitCast for passthroughReinUsesLisp
2021-07-22shader: Rework varyings and implement passthrough geometry shadersReinUsesLisp
2021-07-22shader: Only verify shader when graphics debugging is enabledReinUsesLisp
2021-07-22shader: Emulate 64-bit integers when not supportedReinUsesLisp
2021-07-22shader: Simplify MergeDualVertexProgramsReinUsesLisp
2021-07-22shader: Properly manage attributes not written from previous stagesReinUsesLisp
2021-07-22shader: Add support for native 16-bit floatsReinUsesLisp
2021-07-22shader: Rename maxwell/program.h to translate_program.hReinUsesLisp