Age | Commit message (Expand) | Author |
2023-11-26 | Merge branch 'master' into ssbo-align | Ameer J |
2023-11-17 | shader_recompiler: add byteswap pattern workaround for Nvidia | Ameer J |
2023-10-31 | shader_recompiler: Align SSBO offsets to meet host requirements | Ameer J |
2023-06-12 | Merge pull request #10699 from liamwhite/conditional-barrier | MatÃas Locatti |
2023-06-10 | shader_recompiler: translate f64 to f32 when unsupported on host | Liam |
2023-06-10 | shader_recompiler: remove barriers in conditional control flow when device la... | Liam |
2023-02-19 | Merge pull request #9588 from liamwhite/bylaws-reverts | liamwhite |
2023-01-07 | Revert "shader_recompiler: Align SSBO offsets to meet host requirements" | Liam |
2023-01-07 | Avoid OOB array access reading passthrough attr mask | Billy Laws |
2023-01-05 | Run clang-format | Billy Laws |
2023-01-05 | shader_recompiler: Add support for lowering geometry passthrough | Billy Laws |
2023-01-05 | shader_recompiler: Align SSBO offsets to meet host requirements | Billy Laws |
2023-01-01 | MacroHLE: Add HLE replacement for base vertex and base instance. | Fernando Sahmkow |
2022-12-01 | shader_recompiler: add gl_Layer translation GS for older hardware | Liam |
2022-11-11 | ir/texture_pass: Use host_info instead of querying Settings::values (#9176) | Morph |
2022-11-03 | Merge pull request #8858 from vonchenplus/mipmap | bunnei |
2022-10-17 | Address feedback | FengChen |
2022-09-20 | video_core: Fix legacy to generic location unpaired | FengChen |
2022-09-20 | video_core: Generate mipmap texture by drawing | FengChen |
2022-04-23 | general: Convert source file copyright comments over to SPDX | Morph |
2022-03-13 | Shader decompiler: do constant propgation before texture pass. | Fernando Sahmkow |
2021-12-18 | Address format clang | vonchenplus |
2021-11-19 | Implement convert legacy to generic | Feng Chen |
2021-11-16 | rescaling_pass: Logic simplification and minor style cleanup | ameerj |
2021-11-16 | Shader: Don't rescale FragCoord if used by Shuffle | Fernando Sahmkow |
2021-11-16 | spirv: Implement rescaling patching | ReinUsesLisp |
2021-10-31 | ShaderCache: Order Phi Arguments from farthest away to nearest. | Fernando Sahmkow |
2021-08-30 | structured_control_flow: Conditionally invoke demote reorder pass | ameerj |
2021-07-22 | shader: Avoid usage of C++20 ranges to build in clang | ReinUsesLisp |
2021-07-22 | shader: Manually convert from array<u32> to bitset instead of using bit_cast | ReinUsesLisp |
2021-07-22 | shader: Use std::bit_cast instead of Common::BitCast for passthrough | ReinUsesLisp |
2021-07-22 | shader: Rework varyings and implement passthrough geometry shaders | ReinUsesLisp |
2021-07-22 | shader: Only verify shader when graphics debugging is enabled | ReinUsesLisp |
2021-07-22 | shader: Emulate 64-bit integers when not supported | ReinUsesLisp |
2021-07-22 | shader: Simplify MergeDualVertexPrograms | ReinUsesLisp |
2021-07-22 | shader: Properly manage attributes not written from previous stages | ReinUsesLisp |
2021-07-22 | shader: Add support for native 16-bit floats | ReinUsesLisp |
2021-07-22 | shader: Rename maxwell/program.h to translate_program.h | ReinUsesLisp |