Age | Commit message (Expand) | Author |
2022-11-22 | general: fix compile for Apple Clang | Liam |
2022-10-06 | Shader Decompiler: Fix dangerous behavior of invalid iterator insertion. | Fernando Sahmkow |
2022-06-13 | structured_control_flow: Remove constexpr Flow::Block | lat9nq |
2022-04-23 | general: Convert source file copyright comments over to SPDX | Morph |
2022-03-20 | shader_recompiler: Reduce unused includes | ameerj |
2021-08-30 | structured_control_flow: Skip reordering nested demote branches. | ameerj |
2021-08-30 | structured_control_flow: Conditionally invoke demote reorder pass | ameerj |
2021-08-28 | structured_control_flow: Add DemoteCombinationPass | ameerj |
2021-07-22 | shader: Avoid usage of C++20 ranges to build in clang | ReinUsesLisp |
2021-07-22 | shader_recompiler, video_core: Resolve clang errors | lat9nq |
2021-07-22 | shader: GCC fmt 8.0.0 fixes | lat9nq |
2021-07-22 | shader: Move loop safety tests to code emission | ReinUsesLisp |
2021-07-22 | shader: Calibrate loop safety threshold | ReinUsesLisp |
2021-07-22 | shader: Fix loop safety to SSA pass | ReinUsesLisp |
2021-07-22 | shader: Add shader loop safety check settings | lat9nq |
2021-07-22 | shader: Always initialize up reference in structure control flow | ReinUsesLisp |
2021-07-22 | shader: Read branch conditions from an instruction | ReinUsesLisp |
2021-07-22 | shader_recompiler: GCC fixes | lat9nq |
2021-07-22 | glasm: Initial implementation of phi nodes on GLASM | ReinUsesLisp |
2021-07-22 | glasm: Rework control flow introducing a syntax list | ReinUsesLisp |
2021-07-22 | shader: Fix gcc warnings | ReinUsesLisp |
2021-07-22 | shader: Improve goto removal algorithm complexity | ReinUsesLisp |
2021-07-22 | shader: Move siblings check to a separate function and comment them out | ReinUsesLisp |
2021-07-22 | shader: Mark blocks with no end branch as unreachable | ReinUsesLisp |
2021-07-22 | shader_recompiler,video_core: Cleanup some GCC and Clang errors | lat9nq |
2021-07-22 | shader: Fix indirect branches to scheduler instructions | ReinUsesLisp |
2021-07-22 | shader: Implement BRX | FernandoS27 |
2021-07-22 | shader: Fix structured control flow on KIL instructions | ReinUsesLisp |
2021-07-22 | shader: Properly insert Prologue instruction | ReinUsesLisp |
2021-07-22 | shader: Implement NDC [-1, 1], attribute types and default varying initializa... | ReinUsesLisp |
2021-07-22 | shader: Add partial rasterizer integration | ReinUsesLisp |
2021-07-22 | shader: Implement CAL inlining function calls | ReinUsesLisp |