aboutsummaryrefslogtreecommitdiff
path: root/src/shader_recompiler/backend/spirv/spirv_emit_context.h
AgeCommit message (Collapse)Author
2024-01-11shader_recompiler: emulate 8-bit and 16-bit storage writes with cas loopLiam
2023-12-21shader_recompiler: use float image operations on load/store when requiredLiam
2023-10-19Manually robust on Maxwell and earlierKelebek1
2023-09-14shader_recompiler: skip sampler for buffer textures (#11435)liamwhite
2023-06-03Implement scaled vertex buffer format emulationBilly Laws
These formats are unsupported by mobile GPUs so they need to be emulated in shaders instead.
2023-01-29spirv: Fix TXQ with MSAA texturesameerj
2023-01-05Vulkan: Add a workaround for input_position on Adreno driversBilly Laws
Adreno drivers will crash compiling geometry shaders if the input position is not wrapped in a gl_in struct.
2023-01-04Video_core: Address feedbackFernando Sahmkow
2022-11-07video_core: Fix few issues in Tess stageFengChen
2022-09-20video_core: Generate mipmap texture by drawingFengChen
2022-04-23general: Convert source file copyright comments over to SPDXMorph
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-03-20shader_recompiler: Reduce unused includesameerj
2022-03-17shader_recompiler: Use functions for indirect const buffer accessesLiam
2021-12-18Remove spirv handle legacy related codevonchenplus
2021-12-05shader_recompiler: Rename backend emit_context filesameerj