Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-06-03 | video_core: Enable support_descriptor_aliasing on Turnip, disable storage ↵ | bunnei | |
atomic otherwise. | |||
2022-04-23 | general: Convert source file copyright comments over to SPDX | Morph | |
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. | |||
2022-03-22 | Include <bit> header when std::count{r,l}_zero is used | Billy Laws | |
Needed for compilation with older libc++ releases | |||
2022-01-29 | shaders: Add U64->U32x2 Atomic fallback functions | ameerj | |
2022-01-28 | spirv_atomic: Define U32x2 storage buffers for 64-bit storage atomics | ameerj | |
Some drivers do not support 64-bit atomics, and fallback to atomically modifying U32x2 vectors. This change ensures that U32x2 storage vectors are defined in the spir-v shader when 64-bit atomics are used. Fixes a hang on some devices, notably Intel GPUs, when booting Pokemon Legends Arceus | |||
2021-12-05 | emit_spirv: Reduce emit_spirv.h include overhead | ameerj | |
emit_spirv.h is included in video_core, which was propagating further includes that video_core did not depend on. | |||
2021-07-22 | shader: Add logging | ReinUsesLisp | |
2021-07-22 | Move SPIR-V emission functions to their own header | ReinUsesLisp | |
2021-07-22 | spirv: Replace Constant/ConstantComposite with Const helper | ameerj | |
2021-07-22 | spirv: Fix non-atomic 64-bit store | ameerj | |
2021-07-22 | spirv: Rework storage buffers and shader memory | ReinUsesLisp | |
2021-07-22 | shader: Implement ATOM/S and RED | ameerj | |