Age | Commit message (Expand) | Author |
2024-02-19 | shader_recompiler: throw on missing geometry streams in geometry shaders | Liam |
2023-11-19 | renderer_vulkan: ignore viewport stores on non-supporting drivers | Liam |
2023-06-22 | Remove memory allocations in some hot paths | Kelebek1 |
2022-11-27 | Vulkan: update initialization | Liam |
2022-04-23 | general: Convert source file copyright comments over to SPDX | Morph |
2022-01-28 | emit_spirv: Add Xfb execution mode when transform feedback is used | ameerj |
2021-12-28 | Empty spaces | Matías Locatti |
2021-12-28 | Changes to avoid warnings in SSE4.2 optimized SPIR-V | Matías Locatti |
2021-12-05 | emit_spirv: Reduce emit_spirv.h include overhead | ameerj |
2021-07-22 | emit_spirv: Workaround VK_KHR_shader_float_controls on fp16 Nvidia | ReinUsesLisp |
2021-07-22 | shader: Rework varyings and implement passthrough geometry shaders | ReinUsesLisp |
2021-07-22 | shader: Move loop safety tests to code emission | ReinUsesLisp |
2021-07-22 | spirv: Reduce log severity of mismatching denorm rules | ReinUsesLisp |
2021-07-22 | shader: Add logging | ReinUsesLisp |
2021-07-22 | shader: Split profile and runtime information in separate structs | ReinUsesLisp |
2021-07-22 | shader: Read branch conditions from an instruction | ReinUsesLisp |
2021-07-22 | shader_recompiler: GCC fixes | lat9nq |
2021-07-22 | emit_spirv: Jump to loop body with local variable | ReinUsesLisp |
2021-07-22 | emit_spirv: Add missing block in case | ReinUsesLisp |
2021-07-22 | glasm: Initial implementation of phi nodes on GLASM | ReinUsesLisp |
2021-07-22 | glasm: Rework control flow introducing a syntax list | ReinUsesLisp |
2021-07-22 | glasm: Implement shuffle and vote instructions on GLASM | ReinUsesLisp |
2021-07-22 | Move SPIR-V emission functions to their own header | ReinUsesLisp |
2021-07-22 | shader: Implement Int32 SUATOM/SURED | ameerj |
2021-07-22 | spirv: Do not enable ShaderLayer | ReinUsesLisp |
2021-07-22 | spirv: Enable DemoteToHelperInvocationEXT only when supported | ReinUsesLisp |
2021-07-22 | spirv: Use OriginLowerLeft when requested | ReinUsesLisp |
2021-07-22 | spirv: Support OpenGL uniform buffers and change bindings | ReinUsesLisp |
2021-07-22 | shader: Move microinstruction header to the value header | ReinUsesLisp |
2021-07-22 | shader: Address feedback | FernandoS27 |
2021-07-22 | shader: Implement fine derivates constant propagation | FernandoS27 |
2021-07-22 | shader: Implement PIXLD.MY_INDEX | ReinUsesLisp |
2021-07-22 | spirv: Implement ViewportMask with NV_viewport_array2 | ReinUsesLisp |
2021-07-22 | shader: Implement tessellation shaders, polygon mode and invocation id | ReinUsesLisp |
2021-07-22 | spirv: Implement Layer stores | ReinUsesLisp |
2021-07-22 | shader: Implement transform feedbacks and define file format | ReinUsesLisp |
2021-07-22 | shader: Implement early Z tests | ReinUsesLisp |
2021-07-22 | spirv: Rework storage buffers and shader memory | ReinUsesLisp |
2021-07-22 | shader: Implement geometry shaders | ReinUsesLisp |
2021-07-22 | spirv: Define StorageImageWriteWithoutFormat capability when used | ReinUsesLisp |
2021-07-22 | shader: Implement ATOM/S and RED | ameerj |
2021-07-22 | spirv: Move phi node patching to a separate function | ReinUsesLisp |
2021-07-22 | spirv: Guard against typeless image reads on unsupported devices | ReinUsesLisp |
2021-07-22 | spirv: Fix forward declarations on phi nodes | ReinUsesLisp |
2021-07-22 | shader: Implement SULD and SUST | ReinUsesLisp |
2021-07-22 | shader_recompiler,video_core: Cleanup some GCC and Clang errors | lat9nq |
2021-07-22 | shader: Implement texture buffers | ReinUsesLisp |
2021-07-22 | shader: Address Feedback | FernandoS27 |
2021-07-22 | shader: Implement ViewportIndex | FernandoS27 |
2021-07-22 | shader: Fix branches to visited virtual blocks | ReinUsesLisp |