Age | Commit message (Expand) | Author |
2021-07-22 | glsl: Implement TXQ and other misc changes | ameerj |
2021-07-22 | shader_recompiler: GCC fixes | lat9nq |
2021-07-22 | glsl: WIP var forward declaration | ameerj |
2021-07-22 | glsl: Fix non-immediate buffer access | ameerj |
2021-07-22 | glsl: textures wip | ameerj |
2021-07-22 | glsl: Implement some attribute getters and setters | ameerj |
2021-07-22 | glsl: Update phi node management | ameerj |
2021-07-22 | glsl: F16x2 storage atomics | ameerj |
2021-07-22 | glsl: implement phi nodes | ameerj |
2021-07-22 | glsl: Wip storage atomic ops | ameerj |
2021-07-22 | glsl: Implement FCMP | ameerj |
2021-07-22 | glsl: Add a more robust fp formatter | ameerj |
2021-07-22 | glsl: FP function fixes | ameerj |
2021-07-22 | glsl: More FP instructions/fixes | ameerj |
2021-07-22 | glsl: Add many FP32/64 instructions | ameerj |
2021-07-22 | glsl: Implement a few Integer instructions | ameerj |
2021-07-22 | glsl: INeg and IAdd negate tests | ameerj |
2021-07-22 | glsl: Reusable typed variables. IADD32 | ameerj |
2021-07-22 | glsl: Fix "reg" allocing | ameerj |
2021-07-22 | glsl: Initial backend | ameerj |