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path: root/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp
AgeCommit message (Expand)Author
2022-10-22CMakeLists: Disable C4100 and C4324Morph
2022-04-23general: Convert source file copyright comments over to SPDXMorph
2021-12-05shader_recompiler: Adjust emit_context includesameerj
2021-07-22shader: Move loop safety tests to code emissionReinUsesLisp
2021-07-22glsl: Add LoopSafety instructionsameerj
2021-07-22glsl: Reorganize backend code, remove unneeded [[maybe_unused]]ameerj
2021-07-22glsl: Implement SampleId and SetSampleMaskameerj
2021-07-22glsl: Implement indexed attribute loadsameerj
2021-07-22glsl: Implement barriersameerj
2021-07-22glsl: Implement image atomics and set layerameerj
2021-07-22glsl: Cleanup and address feedbackameerj
2021-07-22glsl: Implement Load/WriteGlobalameerj
2021-07-22glsl: Implement tessellation shadersameerj
2021-07-22glsl: Fix atomic SSBO offsetsameerj
2021-07-22glsl: Implement geometry shadersameerj
2021-07-22glsl: Use NotImplemented macro with function name outputameerj
2021-07-22glsl: Rework var alloc to not assign unused resultsameerj
2021-07-22glsl: Rework variable allocator to allow for variable reuseameerj
2021-07-22glsl: Fix ATOM and implement ATOMSameerj
2021-07-22glsl: Implement VOTEameerj
2021-07-22glsl: Implement ST{LS}ameerj
2021-07-22glsl: Implement more instructions used by SMOameerj
2021-07-22glsl: Implement TXQ and other misc changesameerj
2021-07-22shader_recompiler: GCC fixeslat9nq
2021-07-22glsl: Better Storage access and wip warpsameerj
2021-07-22glsl: Fix bindings, add some CC opsameerj
2021-07-22glsl: remove unused headersameerj
2021-07-22glsl: Implement derivatives and YDirectionameerj
2021-07-22glsl: Fix non-immediate buffer accessameerj
2021-07-22glsl: textures wipameerj
2021-07-22glsl: Implement some attribute getters and settersameerj
2021-07-22glsl: Update phi node managementameerj
2021-07-22glsl: implement phi nodesameerj
2021-07-22glsl: Wip storage atomic opsameerj
2021-07-22glsl: More FP instructions/fixesameerj
2021-07-22glsl: Add many FP32/64 instructionsameerj
2021-07-22glsl: Implement a few Integer instructionsameerj
2021-07-22glsl: Use std::string_view for Emit function args.ameerj
2021-07-22glsl: Pass IR::Inst& to Emit functionsameerj
2021-07-22glsl: Reusable typed variables. IADD32ameerj
2021-07-22glsl: Fix "reg" allocingameerj
2021-07-22glsl: Initial backendameerj