Age | Commit message (Expand) | Author |
2023-01-04 | Video_core: Address feedback | Fernando Sahmkow |
2023-01-01 | MacroHLE: Add OpenGL Support | Fernando Sahmkow |
2022-11-18 | Merge pull request #9253 from vonchenplus/attr_layer | liamwhite |
2022-11-17 | shader: Implement miss attribute layer | FengChen |
2022-11-07 | video_core: Fix few issues in Tess stage | FengChen |
2022-09-20 | video_core: Generate mipmap texture by drawing | FengChen |
2022-04-23 | general: Convert source file copyright comments over to SPDX | Morph |
2022-04-01 | shader_compiler: support const buffer indirect addressing in GLSL | Liam |
2021-12-29 | glsl_context_get_set: Add alternative cbuf type for broken drivers | ameerj |
2021-12-29 | shader: Add integer attribute get optimization pass | ameerj |
2021-12-18 | Remove glsl handle legacy related code | vonchenplus |
2021-12-05 | shader_recompiler: Adjust emit_context includes | ameerj |
2021-11-16 | shader: Properly scale image reads and add GL SPIR-V support | ReinUsesLisp |
2021-11-16 | glsl/glasm: Pass and use scaling parameters in shaders | ReinUsesLisp |
2021-11-16 | gl_graphics_pipeline: Add downscale factor to shader uniforms | ameerj |
2021-11-16 | shader: Add resolution down factor opcode | ReinUsesLisp |
2021-09-29 | style: Remove extra space preceding the :: operator | Morph |
2021-07-22 | shader: GCC fmt 8.0.0 fixes | lat9nq |
2021-07-22 | shader: Fix disabled and unwritten attributes and varyings | ReinUsesLisp |
2021-07-22 | shader: Rework varyings and implement passthrough geometry shaders | ReinUsesLisp |
2021-07-22 | glsl: Add missing ; in EmitSetSampleMask | Morph |
2021-07-22 | glsl: Fix cbuf component indexing bug falback | ameerj |
2021-07-22 | shader: Properly manage attributes not written from previous stages | ReinUsesLisp |
2021-07-22 | glsl: Address rest of feedback | ameerj |
2021-07-22 | glsl: Cleanup/Address feedback | ameerj |
2021-07-22 | glsl: Add Shader_GLSL logging | ameerj |
2021-07-22 | glsl: Implement legacy varyings | ameerj |
2021-07-22 | glsl: Fix Cbuf getters for F32 type | ameerj |
2021-07-22 | glsl: Add immediate index oob checking for Cbuf getters | ameerj |
2021-07-22 | glsl: Refactor GetCbuf functions to reduce code duplication | ameerj |
2021-07-22 | glsl: Address Rodrigo's feedback | ameerj |
2021-07-22 | glsl: Implement SampleId and SetSampleMask | ameerj |
2021-07-22 | glsl: Implement more attribute getters and setters | ameerj |
2021-07-22 | glsl: Implement indexed attribute loads | ameerj |
2021-07-22 | glsl: Remove output generic indexing for geometry stage | ameerj |
2021-07-22 | glsl: Implement image atomics and set layer | ameerj |
2021-07-22 | glsl: Add cbuf access workaround for devices with component indexing bug | ameerj |
2021-07-22 | glsl: Fix <32-bit SSBO writes | ameerj |
2021-07-22 | glsl: Cleanup and address feedback | ameerj |
2021-07-22 | glsl: Implement Load/WriteGlobal | ameerj |
2021-07-22 | glsl: skip gl_ViewportIndex write if device does not support it | ameerj |
2021-07-22 | glsl: Implement transform feedback | ameerj |
2021-07-22 | emit_glsl_context_get_set: Remove unused function | lat9nq |
2021-07-22 | glsl: Implement tessellation shaders | ameerj |
2021-07-22 | glsl: Implement geometry shaders | ameerj |
2021-07-22 | glsl: Use NotImplemented macro with function name output | ameerj |
2021-07-22 | glsl: Implement gl_ViewportIndex | ameerj |
2021-07-22 | glsl: SHFL fix and prefer shift operations over divide in glsl shader | ameerj |
2021-07-22 | glsl: implement set clip distance | ameerj |
2021-07-22 | glsl: Rework variable allocator to allow for variable reuse | ameerj |