Age | Commit message (Expand) | Author |
2023-01-25 | shader_recompiler: Remove S32 IR type | ameerj |
2022-11-04 | video_core: Fix SNORM texture buffer emulating error (#9001) | Feng Chen |
2022-04-23 | general: Convert source file copyright comments over to SPDX | Morph |
2021-12-29 | glsl: Add boolean reference workaround | ameerj |
2021-12-05 | shader_recompiler: Adjust emit_context includes | ameerj |
2021-07-22 | glsl: Address Rodrigo's feedback | ameerj |
2021-07-22 | glsl: Cleanup and address feedback | ameerj |
2021-07-22 | glsl: Implement Load/WriteGlobal | ameerj |
2021-07-22 | glsl: Use NotImplemented macro with function name output | ameerj |
2021-07-22 | glsl: Rework var alloc to not assign unused results | ameerj |
2021-07-22 | glsl: Rework variable allocator to allow for variable reuse | ameerj |
2021-07-22 | shader_recompiler: GCC fixes | lat9nq |
2021-07-22 | glsl: remove unused headers | ameerj |
2021-07-22 | glsl: textures wip | ameerj |
2021-07-22 | glsl: F16x2 storage atomics | ameerj |
2021-07-22 | glsl: Add many FP32/64 instructions | ameerj |
2021-07-22 | glsl: Implement a few Integer instructions | ameerj |
2021-07-22 | glsl: Pass IR::Inst& to Emit functions | ameerj |
2021-07-22 | glsl: Fix "reg" allocing | ameerj |
2021-07-22 | glsl: Initial backend | ameerj |