Age | Commit message (Expand) | Author |
2018-01-12 | Massive removal of unused modules | James Rowe |
2017-07-20 | debugger/shader: display LOOP | wwylele |
2017-07-20 | debugger/shader: print the invert flag for JMPU | wwylele |
2017-07-20 | debugger/shader: fix address register for reverted arithmetic op | wwylele |
2017-07-20 | debugger/shader: fix inverted uniform flow control | wwylele |
2017-02-04 | VideoCore: Move Regs to its own file | Yuri Kunde Schlesner |
2017-02-04 | VideoCore: Split rasterizer regs from Regs struct | Yuri Kunde Schlesner |
2017-01-29 | VideoCore: Consistently use shader configuration to load attributes | Yuri Kunde Schlesner |
2017-01-25 | VideoCore/Shader: Move entry_point to SetupBatch | Yuri Kunde Schlesner |
2017-01-25 | VideoCore/Shader: Move per-batch ShaderEngine state into ShaderSetup | Yuri Kunde Schlesner |
2017-01-25 | Debugger: Always use interpreter for shader debugging | Yuri Kunde Schlesner |
2017-01-25 | VideoCore/Shader: Split shader uniform state and shader engine | Yuri Kunde Schlesner |
2017-01-25 | VideoCore/Shader: Use only entry_point as ShaderSetup param | Yuri Kunde Schlesner |
2017-01-25 | VideoCore/Shader: Use self instead of g_state.vs in ShaderSetup | Yuri Kunde Schlesner |
2017-01-04 | Fix some warnings (#2399) | Jonathan Hao |
2016-12-21 | citra-qt: Move graphics debugging code into its own folder | Lioncash |