diff options
Diffstat (limited to 'src/shader_recompiler/backend/glsl')
-rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp | 12 | ||||
-rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_instructions.h | 1 |
2 files changed, 13 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp index 02b84cbe68..39579cf5d4 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp @@ -402,6 +402,18 @@ void EmitInvocationId(EmitContext& ctx, IR::Inst& inst) { ctx.AddU32("{}=uint(gl_InvocationID);", inst); } +void EmitInvocationInfo(EmitContext& ctx, IR::Inst& inst) { + switch (ctx.stage) { + case Stage::TessellationControl: + case Stage::TessellationEval: + ctx.AddU32("{}=uint(gl_PatchVerticesIn)<<16;", inst); + break; + default: + LOG_WARNING(Shader, "(STUBBED) called"); + ctx.AddU32("{}=uint(0x00ff0000);", inst); + } +} + void EmitSampleId(EmitContext& ctx, IR::Inst& inst) { ctx.AddU32("{}=uint(gl_SampleID);", inst); } diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h index 96e683b5e0..4151c89deb 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h +++ b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h @@ -83,6 +83,7 @@ void EmitSetOFlag(EmitContext& ctx); void EmitWorkgroupId(EmitContext& ctx, IR::Inst& inst); void EmitLocalInvocationId(EmitContext& ctx, IR::Inst& inst); void EmitInvocationId(EmitContext& ctx, IR::Inst& inst); +void EmitInvocationInfo(EmitContext& ctx, IR::Inst& inst); void EmitSampleId(EmitContext& ctx, IR::Inst& inst); void EmitIsHelperInvocation(EmitContext& ctx, IR::Inst& inst); void EmitYDirection(EmitContext& ctx, IR::Inst& inst); |