diff options
Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_special.cpp')
-rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_special.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp index 59ca52f07f..f8e8aaa67b 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp @@ -8,6 +8,7 @@ #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" #include "shader_recompiler/frontend/ir/program.h" #include "shader_recompiler/frontend/ir/value.h" +#include "shader_recompiler/profile.h" namespace Shader::Backend::GLSL { namespace { @@ -58,6 +59,14 @@ void EmitPrologue(EmitContext& ctx) { if (ctx.StageInitializesVaryings()) { InitializeVaryings(ctx); } + if (ctx.stage == Stage::Fragment && ctx.profile.need_declared_frag_colors) { + for (size_t index = 0; index < ctx.info.stores_frag_color.size(); ++index) { + if (ctx.info.stores_frag_color[index]) { + continue; + } + ctx.Add("frag_color{}=vec4(0,0,0,1);", index); + } + } } void EmitEpilogue(EmitContext&) {} |