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author | bunnei <bunneidev@gmail.com> | 2018-07-22 10:24:20 -0700 |
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committer | GitHub <noreply@github.com> | 2018-07-22 10:24:20 -0700 |
commit | 3618a68f93d0f5a795fd9fda84aea530ace4a93c (patch) | |
tree | 6c9c73945947ca1df966c96e94f3a04bc0dac0a7 /src | |
parent | 5fc99553d20d7d747730f7da4d12bdeb0593adb2 (diff) | |
parent | 0797657bc02ca8f29d38206e56e3de80689c6350 (diff) |
Merge pull request #770 from lioncash/construct
gl_shader_decompiler: Remove redundant Subroutine construction in AddSubroutine()
Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index f47fd217de..ba827181ba 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -78,14 +78,18 @@ private: /// Adds and analyzes a new subroutine if it is not added yet. const Subroutine& AddSubroutine(u32 begin, u32 end, const std::string& suffix) { - auto iter = subroutines.find(Subroutine{begin, end, suffix}); - if (iter != subroutines.end()) + Subroutine subroutine{begin, end, suffix, ExitMethod::Undetermined, {}}; + + const auto iter = subroutines.find(subroutine); + if (iter != subroutines.end()) { return *iter; + } - Subroutine subroutine{begin, end, suffix}; subroutine.exit_method = Scan(begin, end, subroutine.labels); - if (subroutine.exit_method == ExitMethod::Undetermined) + if (subroutine.exit_method == ExitMethod::Undetermined) { throw DecompileFail("Recursive function detected"); + } + return *subroutines.insert(std::move(subroutine)).first; } |