diff options
author | FreddyFunk <FreddyFunk@users.noreply.github.com> | 2019-04-12 16:40:35 +0200 |
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committer | FreddyFunk <FreddyFunk@users.noreply.github.com> | 2019-04-12 16:40:35 +0200 |
commit | 382722b9c4b64475121a796171ba11bc38c7e9f7 (patch) | |
tree | 6b0209cccf49dc43f0a93c840613cb5060c27721 /src/yuzu/main.cpp | |
parent | dffa1a872a2529d145ef7fccd162881302fa9b15 (diff) |
Fix Clang Format
Diffstat (limited to 'src/yuzu/main.cpp')
-rw-r--r-- | src/yuzu/main.cpp | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 4ca5b9a86f..588f538603 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -213,7 +213,8 @@ GMainWindow::GMainWindow() OnReinitializeKeys(ReinitializeKeyBehavior::NoWarning); game_list->LoadCompatibilityList(); - game_list->PopulateAsync(UISettings::values.game_directory_path, UISettings::values.game_directory_deepscan); + game_list->PopulateAsync(UISettings::values.game_directory_path, + UISettings::values.game_directory_deepscan); // Show one-time "callout" messages to the user ShowTelemetryCallout(); @@ -1367,7 +1368,8 @@ void GMainWindow::OnMenuInstallToNAND() { const auto success = [this]() { QMessageBox::information(this, tr("Successfully Installed"), tr("The file was successfully installed.")); - game_list->PopulateAsync(UISettings::values.game_directory_path, UISettings::values.game_directory_deepscan); + game_list->PopulateAsync(UISettings::values.game_directory_path, + UISettings::values.game_directory_deepscan); }; const auto failed = [this]() { @@ -1517,7 +1519,8 @@ void GMainWindow::OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget target) : FileUtil::UserPath::NANDDir, dir_path.toStdString()); Service::FileSystem::CreateFactories(*vfs); - game_list->PopulateAsync(UISettings::values.game_directory_path, UISettings::values.game_directory_deepscan); + game_list->PopulateAsync(UISettings::values.game_directory_path, + UISettings::values.game_directory_deepscan); } } @@ -1920,7 +1923,8 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) { Service::FileSystem::CreateFactories(*vfs); if (behavior == ReinitializeKeyBehavior::Warning) { - game_list->PopulateAsync(UISettings::values.game_directory_path, UISettings::values.game_directory_deepscan); + game_list->PopulateAsync(UISettings::values.game_directory_path, + UISettings::values.game_directory_deepscan); } } |