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authorReinUsesLisp <reinuseslisp@airmail.cc>2020-04-16 02:07:42 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-04-23 18:04:13 -0300
commit4fb921ff6bd6f9596c7e7cd9524932f2a44e9490 (patch)
treee48867fbae160e4f0ebf155f7dc4cf81c5683150 /src/video_core/shader/decode.cpp
parent72deb773fdcc59b1df9752de4e846422b7bb5280 (diff)
shader/texture: Support multiple unknown sampler properties
This allows deducing some properties from the texture instruction before asking the runtime. By doing this we can handle type mismatches in some instructions from the renderer instead of the shader decoder. Fixes texelFetch issues with games using 2D texture instructions on a 1D sampler.
Diffstat (limited to 'src/video_core/shader/decode.cpp')
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