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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-01-28 18:11:23 -0300 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-01-30 02:45:50 -0300 |
commit | 477d616f7df3b609afcb67d69d9570098cc00029 (patch) | |
tree | 4e4395842d44583d88abaacfb23e88073223bf5c /src/video_core/shader/decode.cpp | |
parent | 3c3d9afd61f7f8b699befc6c6c50e51a28a7a4de (diff) |
shader_ir: Unify constant buffer offset values
Constant buffer values on the shader IR were using different offsets if
the access direct or indirect. cbuf34 has a non-multiplied offset while
cbuf36 does. On shader decoding this commit multiplies it by four on
cbuf34 queries.
Diffstat (limited to 'src/video_core/shader/decode.cpp')
0 files changed, 0 insertions, 0 deletions