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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-06-03 01:01:34 -0300 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-06-03 01:01:34 -0300 |
commit | 0935c2d97ba57d2c28f49c3bde7b89d355019357 (patch) | |
tree | 11fa8f58f40a04f5852d320802052dad70d57e82 /src/video_core/shader/decode.cpp | |
parent | e70f16fff793e1f3145a9ad2f4d9a704c6218144 (diff) |
gl_shader_decompiler: Remove guest "position" varying
"position" was being written but not read anywhere besides geometry
shaders, where it had the same value as gl_Position.
This commit replaces "position" with gl_Position, reducing the
complexity of our code and the emitted GLSL code.
Diffstat (limited to 'src/video_core/shader/decode.cpp')
0 files changed, 0 insertions, 0 deletions