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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-02-17 00:59:28 -0300
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:22 -0400
commit85cce78583bc2232428a8fb39e43182877c8d5ad (patch)
tree308f4ef2d145652e08dff1da31c72c2f00dad2e1 /src/shader_recompiler/recompiler.cpp
parentc67d64365a712830fe140dd36e24e2efd9b8a812 (diff)
shader: Primitive Vulkan integration
Diffstat (limited to 'src/shader_recompiler/recompiler.cpp')
-rw-r--r--src/shader_recompiler/recompiler.cpp27
1 files changed, 27 insertions, 0 deletions
diff --git a/src/shader_recompiler/recompiler.cpp b/src/shader_recompiler/recompiler.cpp
new file mode 100644
index 0000000000..b25081e39b
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+++ b/src/shader_recompiler/recompiler.cpp
@@ -0,0 +1,27 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <vector>
+
+#include "common/common_types.h"
+#include "shader_recompiler/backend/spirv/emit_spirv.h"
+#include "shader_recompiler/environment.h"
+#include "shader_recompiler/frontend/maxwell/control_flow.h"
+#include "shader_recompiler/frontend/maxwell/program.h"
+#include "shader_recompiler/object_pool.h"
+#include "shader_recompiler/recompiler.h"
+
+namespace Shader {
+
+std::pair<Info, std::vector<u32>> RecompileSPIRV(Environment& env, u32 start_address) {
+ ObjectPool<Maxwell::Flow::Block> flow_block_pool;
+ ObjectPool<IR::Inst> inst_pool;
+ ObjectPool<IR::Block> block_pool;
+
+ Maxwell::Flow::CFG cfg{env, flow_block_pool, start_address};
+ IR::Program program{Maxwell::TranslateProgram(inst_pool, block_pool, env, cfg)};
+ return {std::move(program.info), Backend::SPIRV::EmitSPIRV(env, program)};
+}
+
+} // namespace Shader