From 85cce78583bc2232428a8fb39e43182877c8d5ad Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Wed, 17 Feb 2021 00:59:28 -0300
Subject: shader: Primitive Vulkan integration

---
 src/shader_recompiler/recompiler.cpp | 27 +++++++++++++++++++++++++++
 1 file changed, 27 insertions(+)
 create mode 100644 src/shader_recompiler/recompiler.cpp

(limited to 'src/shader_recompiler/recompiler.cpp')

diff --git a/src/shader_recompiler/recompiler.cpp b/src/shader_recompiler/recompiler.cpp
new file mode 100644
index 0000000000..b25081e39b
--- /dev/null
+++ b/src/shader_recompiler/recompiler.cpp
@@ -0,0 +1,27 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <vector>
+
+#include "common/common_types.h"
+#include "shader_recompiler/backend/spirv/emit_spirv.h"
+#include "shader_recompiler/environment.h"
+#include "shader_recompiler/frontend/maxwell/control_flow.h"
+#include "shader_recompiler/frontend/maxwell/program.h"
+#include "shader_recompiler/object_pool.h"
+#include "shader_recompiler/recompiler.h"
+
+namespace Shader {
+
+std::pair<Info, std::vector<u32>> RecompileSPIRV(Environment& env, u32 start_address) {
+    ObjectPool<Maxwell::Flow::Block> flow_block_pool;
+    ObjectPool<IR::Inst> inst_pool;
+    ObjectPool<IR::Block> block_pool;
+
+    Maxwell::Flow::CFG cfg{env, flow_block_pool, start_address};
+    IR::Program program{Maxwell::TranslateProgram(inst_pool, block_pool, env, cfg)};
+    return {std::move(program.info), Backend::SPIRV::EmitSPIRV(env, program)};
+}
+
+} // namespace Shader
-- 
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