diff options
author | liamwhite <liamwhite@users.noreply.github.com> | 2023-02-19 13:11:57 -0500 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-02-19 13:11:57 -0500 |
commit | a4d06631588b5524f3efb808887d95779d886025 (patch) | |
tree | 971d95fb3b4aafc553a2ce197320d2aacc192898 /src/shader_recompiler/host_translate_info.h | |
parent | e531d1fae986addc7253e14bcc569c38ab50ccb0 (diff) | |
parent | 505923f0f36fe5095c3fad7037ba1315b0cbad0e (diff) |
Merge pull request #9588 from liamwhite/bylaws-reverts
Revert "shader_recompiler: Align SSBO offsets to meet host requirements"
Diffstat (limited to 'src/shader_recompiler/host_translate_info.h')
-rw-r--r-- | src/shader_recompiler/host_translate_info.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/shader_recompiler/host_translate_info.h b/src/shader_recompiler/host_translate_info.h index 55fc487681..2aaa6c5eaa 100644 --- a/src/shader_recompiler/host_translate_info.h +++ b/src/shader_recompiler/host_translate_info.h @@ -15,7 +15,6 @@ struct HostTranslateInfo { bool needs_demote_reorder{}; ///< True when the device needs DemoteToHelperInvocation reordered bool support_snorm_render_buffer{}; ///< True when the device supports SNORM render buffers bool support_viewport_index_layer{}; ///< True when the device supports gl_Layer in VS - u32 min_ssbo_alignment{}; ///< Minimum alignment supported by the device for SSBOs bool support_geometry_shader_passthrough{}; ///< True when the device supports geometry ///< passthrough shaders }; |