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authorLiam <byteslice@airmail.cc>2023-01-07 15:50:58 -0500
committerLiam <byteslice@airmail.cc>2023-01-07 15:50:58 -0500
commit505923f0f36fe5095c3fad7037ba1315b0cbad0e (patch)
tree313152f1384c9ff7c9e79bfed10ce755c74b9130 /src/shader_recompiler/host_translate_info.h
parent57a4388e2defa2ba73b72a27061f2bc69c65a506 (diff)
Revert "shader_recompiler: Align SSBO offsets to meet host requirements"
This reverts commit 8804a4eb23e0c4f3e4bab03dee7c204bd38bf21e.
Diffstat (limited to 'src/shader_recompiler/host_translate_info.h')
-rw-r--r--src/shader_recompiler/host_translate_info.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/shader_recompiler/host_translate_info.h b/src/shader_recompiler/host_translate_info.h
index 55fc487681..2aaa6c5eaa 100644
--- a/src/shader_recompiler/host_translate_info.h
+++ b/src/shader_recompiler/host_translate_info.h
@@ -15,7 +15,6 @@ struct HostTranslateInfo {
bool needs_demote_reorder{}; ///< True when the device needs DemoteToHelperInvocation reordered
bool support_snorm_render_buffer{}; ///< True when the device supports SNORM render buffers
bool support_viewport_index_layer{}; ///< True when the device supports gl_Layer in VS
- u32 min_ssbo_alignment{}; ///< Minimum alignment supported by the device for SSBOs
bool support_geometry_shader_passthrough{}; ///< True when the device supports geometry
///< passthrough shaders
};